                    
DM-DARK COLOSEUM
~~~~~~~~~~~~
File				: DM-DARKCOLOSEUM
Author				: David Quigg ("Khorrat")
Email				: CorwinAT@Hotmail.com
Released			: May 1 2000


Play Info
~~~~~~~~~~~~~~~~
    Single Player (Botmatch)	: Yes
    Cooperative             	: yes
    Deathmatch              	: yes
    Capture The Flag		: Conversion in progress
    Assualt			: No
    Domination			: No
    Difficulty Settings     	: Moderate
    Known Problems		: Some BSP sheering when looking through sniper scope

    Where to play:		: currently being released

Play Info
~~~~~~~~~~~~~~~~
    Editor used 	        : UnrealED (UT)
    Build Time          	: two weeks
    playtested			: 1 month

Installation
~~~~~~~~~~~~~~~~
Place the DM-DarkColoseum.unr file in your \UnrealTournament\maps directory.


Author's Notes
~~~~~~~~~~~~~~~~
First of all this map is my first attempt at map making so please bare with the simplistic design and texturing. as for playablity, the size of the map makes it ideal for large groups and team deathmatch. The large arena is great for both long range and close in fighting. and the side tunnels give plenty of places to hide and to set up ambushes. This map also has a few hidden suprises so look around carefully. 

 
Copyright/Permissions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(C) Copyright 2000  David Quigg

You may distribute this map via electronic means, providing that it is done so free
of charge and that this text file is also included unchanged.

You may not include or distribute this map in any sort of commercial or non-comercial
product without permission from the author.  You may not mass distribute this level
via any non-electronic means, including but not limited to compact disks, and floppy disks.
This map may not be used, in whole or in part, as the basis of another map, without the
author's permission.

All other trademarks acknowledged.


        