================================================================
Title                   : DM-Candyland
Version                 : 1.0
Release Date            : February 18, 2000
Filename                : DMCandyland.zip
Author                  : Brian "Notintheface!" Kim
Email Address           : biffbam@pacbell.net
Description             : DM level for UT, 2-4 players
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--- Play Information ---
Game                    : Unreal Tournament
Level Name              : DM-Candyland
New Sounds              : No
New Graphics            : Yes
New Music		: Yes
Known bugs              : bots don't like the kickers
--- Construction ---
Editor(s) used          : UnrealEd 

Construction Time       : 1 1/2 Weekish


Installation
------------
  
DM-Candyland.unr	      in UT/maps
Candyland.utx                 in UT/textures
cnpopc.umx		      in UT/music

Extended description:
--------------------
This map takes place on the third moon of the planet Xamar, where the Liandri Corporation has
established another arena for....NOT!

It takes place in the ridiculous setting of Candyland.  Remember Candyland?  The boardgame?
"Why?" you may ask.  And I have to answer "Because."  Gory violence in the land of gumdrops 
and marshmallows... it's irony, see?  I picked this theme over DM-FuzzyBunnies and DM-HelloKitty.

I think as a whole, online gaming is getting a bit too serious.  People who win a match overwhelmingly
(I have on occasion been this person,) are immediately accused of cheating or are insulted.  Map creators 
insult each other's work instead of offering creative criticism.  I noticed the Nali City BBS is full of
"your map sucks," and "your map sucks even more."  I wish people would lighten up.  

Besides, I'm kinda tired of spaceships, castles, cargo bays, etc.  I didn't feel like contributing
yet another DM-DecapitationPenetrationSelfimmolationConflagration kinda thing.  Every time I turn
on the radio, a new Korn soundalike band is playing.  I like Korn too, but not everyone has to sound
like them.


e-mail comments to: biffbam@pacbell.net


No animals were injured in the making of this map.
