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Map: DM-Blockfort (UT)				Author: **Sir Honeybee**
Date: 11/30/99					Based On: Blockfort for MarioKart 64 :)
Players: 2-6					BotSupport: Sure
Build Time: Hours				Compile Time: Seconds
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This is my fourth time making this map (after Quake 2, Unreal, and Half-Life versions), but first "release" as they say.  

This map was a blast in MK64, and we've found it perfect for fps' as well!

The bots do pretty well (better than I ever expected), though they don't spend much time on the upper blocks and I've not seen one actually jump for the redeemer, which might be for the best...

Does anybody read these?

I do and like it...

CheerS for helping "playtest" this baby:
Tiago Del Re
X Phacter
Caerbannog!
Chester!
Taiyoken













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Feel free to mess with this map, or don't, since it 
is pretty much a Nintendo design, I just did the 
unofficial port.  So don't sell it, but give it to 
everybody since we never get sick of playing it and
would love to see it up somewhere!
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