===============================================================
Title:		4D
Filename:	DM-4D.zip
Version:	1.1   2/21/00

Author:		Arthur Omeljaniuk aka j00na
Email:		gundam@cs.wpunj.edu
===============================================================
Map info:
---------
    Game                        : Unreal Tournament
    Single Player (Botmatch)    : Yes
    Deathmatch                  : Yes
    Capture The Flag            : No
    Assualt                     : No
    Domination                  : No
    New Sounds                  : No
    New Music                   : No
    New Graphics                : No
    Known Problems              : Some wierd graphics glitches with the portals. My
                                  guess is that it's an engine issue (because I'm
                                  perfect bitch).
    Construction                : 1 week

Updated from 1.0:
-----------------
        - I misspelled my last name in the txt file. Sort of negates my
          me-being-perfect theory. No more virtual crack for me. 
        - Fixed some misaligned textures.
        - Fixed the light fixtures in the damage amplifier room.
        - Added a screenshot.
        - Changed the skyzone a bit.
	- Added a redeemer.

Instructions:
-------------
Put DM-4D.unr in your \Maps subdirectory. Practice killing virtual people.

Notes:
------
        - Projectiles can be fired through portals. Bullets don't seem to be able to.
        - Redeemer blast doesn't go through portals. 

Author's Notes:
---------------
This is the first map I've ever made for any game. I got the idea from Dr. Who (old sci-fi series). I don't like how symmetrical it came out. Probably won't update this one anymore (must move on to bigger and better things). Any feedback is welcome (praise or criticism). 

Copyright Info:
---------------
No fucking copyright

I don't care what the hell you do with this map. Include it on a cd compilation, use it as a base for a new map, steal the concept for yourself, etc... although if you happen to like it and want to use it for something (or have already used it) I'd sure like to hear about it and/or see what you've done with it.

Future Projects:
----------------
Now that I know my way around UnrealED fairly well, I'm going to try some larger, more ambitious projects. Probably a CTF level. 

Thanks:
-------
Epic for kicking ass. Ryan for virtual crack. James for Anthrax mp3s. Brian for comic relief. Gummi bears for being dashing, daring, courageous, caring, faithful, and friendly with stories to share.