================================================================
Title                   : CTF-AsteroidBase
Version                 : 1
Release Date            : 4/29/00
Filename                : CTF-AsteroidBase.unr
Author                  : Sgt. Dick
Email Address           : sgtdick_ut@yahoo.com
Web Page                : none
================================================================


--- Play Information ---

Game                    : Unreal Tournament
Level Name              : CTF Asteroid Base
Single Player           : No
Cooperative             : No
Botmatch		: Yes
Deathmatch              : nope
Capture the Flag 	: Yes
Assault			: No
Domination              : No
Other			: No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Known bugs              : It is possible to get stuck outside the installation, but it is rare
Construction Time       : About 1 week for the map, 2 weeks for bot paths, it was a very hard map for bots
Where to get this map   : If you're reading this, you already have it!

Level Info
----------

The battleground is a depleted asteroid-based mining installation that has been purchased by the tournament.  Facilities at both ends of the installation have been modified for CTF play, creating blue & red bases.  To avoid injury to workers, a negative-gravity containment field repels objects that would otherwise float out into space, sending them back into the installation.

Author's Notes
--------------

Thanks for downloading my map!

If you like it or don't like it, or have suggestions and enough time or energy to fire off an 
email, I'd be really interested to hear comments and suggestions.

I tried to add a couple uncommon things to this map, that add a bit more fun to it.  

As well, both teams get a clear shot at flagrunners from goal to goal, so simply turning around a 
corner with the defenders chasing you doesn't mean you're home free.  The team with the best 
marksmanship & agility will win.  However, since you can see so much from either base, I'd suggest a 300 MHz or better machine, your processor will be taxed.


Have fun!





Copyright / Permissions
-----------------------

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
