================================================================
Title                   :Joshua's Fortress
Version                 :1.3 (pathnodes mapped)
Release Date            :10th Oct 1998
Filename                :DMEzkeel01.unr
Author(s)               :Simon West-Bulford (EZkeel)
Email Address           :EZkeel@nikodemus.demon.co.uk
Web Page                :
Description             :Deathmatch

Where to get this map   :
Other levels by author  :Unreal single player episode Invasion
			 (includes 5 levels: Escape, Titanian Temple, Sirius 9c, Invasion and Victory)
Additional Credits to   :My wife for putting up with my editing.
			 All the people who put Unreal together
			 Obi-Wan and GSGalaxy for some really uselful editing advice.
			 Dr Sin for his tutorials.
		         

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--- Play Information ---
Game                    : Unreal
Level Name              : Joshua's Fortress
Single Player           : Only to look around
Cooperative             : No
Deathmatch              : Yes
Dark Match              : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
NewUnrealScript         : No
External DLLs           : No
Known bugs              : None known

--- Construction ---
Editor(s) used          : UnrealED
Base                    : Made from scratch
Construction Time       : About 10 hours


Installation
------------

Unzip the file into your Unreal\Maps directory.
To play, either double click on it or in Unreal press the Tab key
and type OPEN DMEZKEEL01

Extended description:
--------------------

I tried a to give the deathmatch an original flavour by trying a risky
gameplay idea.
There are two main areas for battle.
The main area is a kind of courtyard where there are no weapons just health.
The other area is accessed through two teleports and has no health but all the
weapons. (There is an underwater area which has stuff like invisibility too).

The idea is that in area 1 you are forced to go and get more ammo when you are low.
In area 2 you are forced to go and get more health when you are low.

In the weapons area the flak cannon and eightball are located in the centre of a
moveable plate. When stepped on, this releases the amplifier in the health area for
a short period of time.

There is also a secret area. Shoot the green glowing area above and a trapdoor opens.
Jump in the trapdoor and you'll arrive in a shrine that restores your health.
Go back over the steps and you'll teleport to the ledge above the fortress where you'll
find armour and shielding.


Author's Notes
--------------

This is version 2 of Joshua's Fortress. The differences are alyterations to teleports to
prevent camping in the ammo area and removal of plants and trees to make gameplay faster.
PLEASE drop me a line at EZkeel@aol.com if you liked it.
Have Fun! :-)



Copyright / Permissions
-----------------------
This level is copyrighted by S.West-Bulford 1999.

Authors may use this level as a base to build additional levels as long
as I get some of the credit.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
