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Title                   : Vertiginous
Version			: First release
Release date            : 15th September 1999

Author                  : Miles Asvachin
Email Address           : AsvachinM@cardiff.ac.uk
Web site		: http://come.to/MrEvil

Description             : Some buildings interconnected by suspended walkways and water-filled pipes, all floating high above the ground.

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--Play Information--

Game                    : Unreal
Single Player           : No
Cooperative             : No
Team                    : No
Deathmatch              : Yes
New Sounds              : No
New Graphics            : No
Known bugs		: There is a BSP hole underneath the 'island', but since you tend not to notice that sort of thing when plumeting to earth, I have left it.


--Installation--

Copy "DMVertiginous.unr" to your "unreal\maps\" directory.

--Notes--

The architectural styleof this map was partly inspired by the game 'Riven', specifically the island with the boiler-house on it. I spent a lot of time doing the bot paths, and I think it was worth it. They can get every item except the jump-boots and invisibility, and can even navigate the water without drowning (very often).

Thanks go out to all the people who gave me advice on the questions I posted on the Nali City BBS (http://dynamic.gamespy.com/~unreal/nalicity/cgi/Ultimate.cgi); it really helped to make this map better.

Feel free to distribute this map as far and wide as you can, but please leave this text file attached. You may also use any part of this map for any (non-commercial) purpose you should so desire, as long as you tell me first, and give any appropriate credit.