===================================================================================
Title                   : Terran Fortress
Version                 : 1.0
Release Date            : 9/17/98
Filename                : DmTerranFortress.zip
				- DmTerranFortress.unr - 687466 bytes
				- DmTerranFortress.txt - 4834 bytes
Author                  : Daniel "hunchback" Erat
Email Address           : danerat@mindspring.com (before 9/21/98)
			  erat@cats.ucsc.edu (after)
Description             : an Unreal DM level for 4-6 players (or more, if you 
				really like carnage and mindless action)
Where to get this map   : ftp://ftp.cdrom.com/pub/unreal/maps
Other levels by author  : DmExcavation (locks up after 5-10 minutes in botmatch)
			  DmDowntownRev
			  2 DM levels in Klingon Honor Guard (I don't know what 
				they're named yet, but one is set in a fiery cavern, 
				and the other in a base)
Additional Credits to   : Epic Megagames (http://unreal.epicgames.com/)
			  Randar - He helped me with some noding problems. Check 
				out his bot-related webpage at 
				http://www.ionet.net/~mimpchnk/ , or a site with 
				a lot of maps that he's optimized at 
		http://www.telefragged.com/epidemic/ppmgal/table/Unresource.html .
				(Heh, that URL was a little too long to fit with 
				 the rest of my indentation).

===================================================================================
--- Play Information ---
Game                    : Unreal
Level Name              : Terran Fortress
Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Dark Match              : No
Bot support             : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Gameplay notes          :
Known bugs              : - The jump boots don't seem to always respawn! Damnit!!@#@!
			  - Skaarj bots have some problems in this level (they won't 
				walk to different rooms or swim in the tunnels).
				You probably won't notice if you're playing with a 
				good number of bots, but if you decide to play a 
				one-on-one botmatch, you should make sure the bot is 
				a human character. :)  Note that actual humans 
				playing as the Skaarj class won't have any problems.
			  - Little "personality quirks" that make the bots seem more 
				human (yeah, that's the ticket). :)
				- Bots jump off of the outside elevator as it goes up,
					and then get back on.  One time, I saw a bot 
					ride it correctly.  But other than that, they 
					always jump off. :P
				- Bots often jump when they go through a doorway. This 
					is probably due to the strange shape of the 
					doorways.
				- Very occasionally, bots will run in place underwater. 
					I don't think there's really any way to avoid 
					this -- They just sorta get stuck.  I tried a 
					lot of different things to avoid this, to no 
					avail.  Put 'em out of their misery. >:)
				- Bots camp in the room with the biorifle.  They'll 
					start running around eventually, but it 
					shouldn't really be any problem if you're 
					playing with a couple of bots.

--- Construction ---
Editor(s) used          : UnrealEd Beta
Base                    : New level
Construction Time       : Less than a week.. probably about 5 days.  I didn't keep 
				track of the hours.

Installation
------------
Unzip "DmTerranFortress.unr" into your "\Unreal\maps" directory.  Run Unreal, 
and start a botmatch using the level. To look around in singleplayer mode, 
bring down the console and type "open DmTerranFortress".

Author's Notes
--------------
Here's my fifth Unreal level.  Like the generic title? :) Enjoy, and please email me 
with any questions, comments, suggestions, etc. that you may have.  Oh, and if you 
feature this level on a website or review it, please let me know, so I can read it.

Copyright / Permissions
-----------------------
This level is copyrighted by Daniel Erat 1998.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD-ROM
or any other electronic medium that is sold for money OR A CD-ROM THAT IS INCLUDED 
WITH A MAGAZINE without my explicit permission!

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

===================================================================================
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
