================================================================
Title                   : Team Sewer
Version                 : 0.7a Prerelease
Release Date            : 08-11-1998
Filename                : DMTeamSewer.unr
Author(s)               : Doug 'Derelict' Wetzel
Email Address           : doug@moonbase.com
Web Page                : http://unreal.moonbase.com
Description             : Team styled map a fun little sewer
Where to get this map   : http://unreal.moonbase.com/
Other levels by author  : DMBigGun, DMTeamMine
Additional Credits to   : Dakota, for downloading it every time
			  I change something.
			  Catwoman for camping to much.
			  oPerrin for his input.
			
================================================================
--- Play Information ---
Game                    : Unreal
Level Name              : DMTeamMine
Single Player           : no
Cooperative             : no
Deathmatch              : yes
TeamPlay		: yes (2 teams ideal)
Dark Match              : no
Difficulty Settings     : no
New Sounds              : no
New Graphics            : no
NewUnrealScript         : no (not yet, maybe to come)
External DLLs           : no
Known bugs              : Bot's don't always run perfect up particular
			  ramps, should be easily fixed. Haven't noticed
			  anything particularly buggy in it yet.

--- Construction ---
Editor(s) used          : UnrealEd
Base                    : none, from scratch
Construction Time       : 1 Day to make 1.5 Days to tweak


Installation
------------
copy DMTeamSewer.unr to your unreal\maps directory


NOTES:
------
Second in a series of Team styled maps I intend to create, this map
features a crazy little sewer system and a big bucket o' slime. Although
bots will use and run around on the top area, they tend to get distracted on their
way up many times and will leap off the elevator to engage someone they
see. I'll see about fixing that in a future update to the map.

Truthfully, I need to update the Player Start's to reflect teams, right
now everyone will just spawn in wherever in team or dm games. We've tested
the map primarily playing King of the Hill and DM, but I've botmatched it 
a couple of times in Team mode and it's been rather fun.

As well, I've been working on making player and bot classes that can be added
to your game to increase your selection of player types. What I've completed
so far isn't included here yet and might not be until my next Team map. You will
be able to select either Mercenary or Skaarj Ice Warrior classes to play as and
will be able to add Mercenary or Skaarj Assassin bots to the game. A few more
hurdles to knock out and I'll give it up so keep your eye open for later updates.


VERSION INFO:
-------------
I added an additional room in the 'Red Base' area to allow a second area for
players to escape should they be hard pressed. I may be adding on additional sections
connecting lower sewer pipes to upper walkway to avoid only one way up and to
further extend the battleground. We shall see.

Copyright / Permissions
-----------------------
Authors may not NOT use this level as a base to build additional levels, without
prior permission and appropriate credits applied.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
