================================================================
Title                   : Team Mine
Version                 : 0.9b Prerelease
Release Date            : 08-07-1998
Filename                : DMTeamMine.unr (inc. DerLevel.u, PBox.u & derMine.utx)
Author(s)               : Doug 'Derelict' Wetzel
Email Address           : doug@moonbase.com
Web Page                : http://unreal.moonbase.com
Description             : Team styled map featuring Magma Cannon & Pupae Crates
Where to get this map   : http://unreal.moonbase.com/
Other levels by author  : DMBigGun
Additional Credits to   : Catwoman for playtesting.
			  Dakota for killing me on it.
			  BobTree for setting me on the right path.
			
================================================================
--- Play Information ---
Game                    : Unreal
Level Name              : DMTeamMine
Single Player           : no
Cooperative             : no
Deathmatch              : yes
TeamPlay		: yes (2 teams ideal)
Dark Match              : no
Difficulty Settings     : no
New Sounds              : no
New Graphics            : no
NewUnrealScript         : yes (Magma Cannon & Pupae Crates)
External DLLs           : no
Known bugs              : Bot's aren't perfect with elevators
			  but they use them, dunno otherwise.

--- Construction ---
Editor(s) used          : UnrealEd
Base                    : none, from scratch
Construction Time       : 4 Days


Installation
------------
copy DMTeamMine.unr to your unreal\maps directory
copy Derelict.u to your unreal\system directory
copy PBox.u to your unreal\system directory
copy derMine.utx to your unreal\textures directory

IMPORTANT INFORMATION ON USING THIS MAP!
========================================
You MUST update your unreal.ini if you are going
to play bot match or use this map on a server.
Set the following:
	Under [UnrealI.DeathMatchGame]
	Change  bNoMonsters=True
	TO	bNoMonsters=False

If you don't, the Pupae Crates will NOT Work! If you
are playing this map on a server, you do not need to 
have that setting, the server will force it to you and
the crates will work fine.

Delete the old derLevel.u if you got, no longer used!
Make sure you copy over Derelict.u if you got it already!

NOTES:
------
First team map that I've created. Magma gun features
two fire modes, Primary shoots huge Magma rocks which
crush your opponents, Alt mode shoots smaller magma rocks
at a faster rate but for less damage. 

I felt the map wasn't complete without something else,
hence the Pupae Crates. They look like normal crates,
but they spin and make nasty sounds before you even 
pick them up. You can carry as many as you can find
but each time you throw one a mean little Pupae cracks
out and will attack whomever it hates the worst, even you.
My advice? Toss it into battles going on and start tagging
whoever is getting the worst of the Pupae, the Pupae will
likely help you get the kill, but will surely turn on you next
if your not careful. I've tested it a little on my own, but
haven't seen it in play yet, I'm sure it should be interesting!

I added the ASMD to the map, for some reason I didn't like the
idea of the BioGel gun in this one, I guess I was in the mood for
more 'conventional' weapons. I think there is plenty of firepower
for lots of players, tested the map previously with 6 bots
and a handful of real players in deathmatch and KOH.

If I get time (yeah right) I will put the tutorials or walkthroughs
up on the two mods in the game along with the normal array of screenshots,
demo map, etc. 

Shoot something at me to let me know what you think of it and
PLEASE send bug notifications to me at: doug@moonbase.com

Tanks,

Derelict


Copyright / Permissions
-----------------------
Authors may not NOT use this level as a base to build additional levels, without
prior permission and appropriate credits applied.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
