*NOTE* copy the file "snow.utx" into your unreal/textures directory, or this will NOT WORK.

================================================================
Title                   : The Surface Revival
Version                 : 1.0 beta
Release Date            : 30th August 1998
Filename                : dmsurface.zip
Author                  : Kewpie
Email Address           : Kewpie@mindless.com
Web Page                : -
Description             : A medium/small open-space snow themed level
================================================================
--- Play Information ---
Game                    : Unreal
Level Name              : The Surface Revival (dmsurface.unr)
Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Dark Match              : No
Bot support             : Yes (best with 4-5 bots)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes *NOTE* copy the file "snow.utx" into your unreal/textures directory,
			  or this will look AWFUL.
Gameplay notes          :
	1. The bots tend to stay away form the sniper tower, this is *INTENTIONAL*, that way you
	   can stand up there and snipe away at the stupid bots if you get bored.
	2. The bots will not go down the green goo well, not intentional, but its bloody hard
	   to get the stupid bots to go down there AND come back up again.
	3. If you jump down at the side of the hut and get stuck *DONT* go crazy, just point down
	   side of the hut and walk and you'll slide right out.
	4. DOWNLOAD THE SERPENTINE UNREAL BETA! this is important as, IMHO, the Unreak weapons
	   suck bigtime, the serpentine unreal weapons are so much better for "real-life"
	   environments like this one. The serpentine adress is: www.unrealed.com

--- Construction ---
Editor(s) used          : UnrealEd Beta (duh!) and extensive use of the cool floor lofter.
Base                    : New level/Inspired by the Surface level in goldeneye
Construction Time       : Not very long

Installation
------------
Unzip the the files and place them into your maps directory under the unreal
directory. Type in "open <mapname>" to run the map. Alternatively, double-click
the map.

Extended description
--------------------
Its a nice open deathmatch level, there are a few good snpier spots, lots of dips and bumps to
hide in/behind/on top of. The level was insipred by the N64 Goldeneye 007 level "surface", but is
NOT a copy, its just got the same "feel" to it, hence the name "surface revival"

Author's Notes
--------------

I'm working on other stuff, new DM levels, CTF maps for Noname CTF. I'm also spending a LOT of time playing the Serpentine mod, which is VERY cool.

Copyright / Permissions
-----------------------
This level is copyrighted by Daniel Erat 1998.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money OR A CD THAT IS INCLUDED WITH A 
MAGAZINE without my explicit permission!

You MAY distribute this BSP through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.
