================================================================
Title                   : DMSMK1
                          
Author                  : Steve Keene 

Date                    : 3 July 1999 

Filename                : DMSMK1.zip

File contents           : DMSMK1.unr
			: DMSMK1.txt 

Email Address           : hb4779@together.net
Home Page		: none
Description             : Unreal Death Match 
                         
================================================================

Play Information	

Single Player           : No.
Deathmatch              : Yes.
Recommended No. Bots    : 6 - 8

Comments		: Went back to basics.  I did not try to create a level that was 
			  beyond my capabilities.  I was trying to think of level design
			  first, architecture second, and pretty-ness last.  I hope I 
			  achieved a fun and competent level above all. 
                          

=================================================================

Installation instructions

Unzip in your Unreal/Maps folder.


KNOWN Problems: None



=================================================================

Construction

Editor used             : UnrealEd (Unreal V2.25)         

Build Time              : 7 nights (10 hours)


===================================================================
Other maps by Author:

  DMBarn
  DMAvalar
  DMPhuk'd
  DMPhuk'dUp
  DMBarnV2 (in progress)

=====================================================================
Thanks to everyone involved with Unreal  - creativity at work!
=====================================================================
(C) Copyright 1999 Steve Keene

You may distribute this map via electronic means, providing that it is done so free
of charge and that this text file is also included unchanged.

You may not include or distribute this map in any sort of commercial or non-comercial
product without permission from the author.  You may not mass distribute this level
via any non-electronic means, including but not limited to compact discs, and floppy disks.
This map may not be used, in whole or in part, as the basis of another map, without the
author's permission.

All other trademarks acknowledged.
