***********ATTN LONG WINDED RANTY/RAMBLING README ALERT**************

Version 2

Changes since Version 1

Aw yeah! FINALLY got the fuggin portals working! I'd rotated a sheet & unreal wasn't
having any of it :P Still, that's another trick I've learned....

Water no longer transparent, improved frame rate.. but looked prettier before :(

Added chi-com/Invisibilty.. now, I feel invisiblity is not "sporting" in regular unreal
but had to add it for serpentine :( Motto of the story - don't play regular unreal

Tidied up a few textures & alignments

Changed the skybox a bit - mountains replace the city backdrop. Thought it would be nice.

Bot pathed! (yay) and they're mean muddy funsters too. Watch your step, kid.

Item placement changed

General bit of spit & polish to the map. Hate scrappy looking 1/2 finished levels :P

big ups to Omar,Baz,Spab,most of the Nildram fraggers, Aie & Latham for the serp mod (I love
you guys :P) and to you the reader for having the taste to download this map and for being
bored enough to read this

Load, play, enjoy.

Couple of textures based on photos @ www.freetextures.com

Making seamless textures in PSP 5 is a pain in the arse.

This map is an attempt to remove some of the foul "real ale" atmosphere from the otherwise
excellent Radikus... love the layout, hate the overblow decor & lighting. Also, this should
give you a pretty good idea of the demands UT's gonna put on your PC in terms of poly counts
and textures. Looks like it might be upgrade time, huh? :)

It's *not* just Radikus with new textures (well, ok it is) - I built it from scratch using the
slightly sloppy original as referance only....

A few things have been changed, esp. portals & that bloody lava trap has been taken out. Anyway
enough of me rambling, fire it up & check for yourself. No holes in the ground, dungeons,
spaceships etc in sight, thank God.


p.s. Dont jump in the lava, it's just plain stupid.


*Important*

PLAY IT WITH SERPENTINE

 the level was designed to accomodate serps physics - jump distance, player speed & falling damage.

******************************************** etc

Other maps by me can be found at nali city - www.planetunreal.com.. ask for QApete :)

DMTerrorist & DMTerrorist remix (good), DMTerroristEpisode2 (kickass),DMQ3arippoff (weak) 
DMBronxdelux (piss poor - too slow), and of course this level, which I think is my best 
yet.. hopefully I'll get that elusive 10/10 from Nali city for this.. but probably not ;)

Feedback/drooling praise/insults/job offers to:

Rich at rickaaay@btinternet.com

