================================================================
Title                   : DmMonumental
Version                 : 1.0
Release Date            : February 12th 1999
Filename                : DmMonumental.zip
Author(s)               : Fleshdance
Email Address           : fleshdance@hungover.com
Web Page                : http://www.geocities.com/TimesSquare/Cauldron/5705/
Description             : A pretty bad place. Good for up to God-knows-how-many
			  players if your 'puter's up to it, but no less than four.
Where to get this map   : http://www.geocities.com/TimesSquare/Cauldron/5705/maps.html
Other levels by author  : DmIncin (Unreal)
			  DmKran (Unreal)
			  DmGehenna (Unreal)
			  The Incinerator (Quake 2)
Additional Credits to   : The Unreal-team
			  id software
			  unrealed.net
			  Randar
			  Various MegaBoard addicts
			  Nali City
			  SARAPTOR
			  Those who have given me feedback and shown interest in what
			   I've done so far. You make level designing more fun and
			   inspiring, and it means a lot. Thanks.

================================================================
--- Play Information ---
Game                    : Unreal
Level Name              : Monumental
Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Darkmatch		: No
Botmatch		: Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
NewUnrealScript         : No
External DLLs           : No
Known bugs              : None

--- Construction ---
Editor(s) used          : UnrealEd v.220 beta
Base                    : New level
Construction Time       : Two weeks, inbetween launching the new website

Installation
------------
Unzip the the files and place them into your maps directory
under the unreal directory. Type in "open dmmonumental" to run the
map. Alternatively, double-click the map, or select it from the
maplist when starting a bot- or multiplayer game.

Author's Notes
--------------
DmMonumental was inspired by the looks and feel of the Quake Arena demo
level. And before you go "hey, where have I seen that before", yes, I've
stolen the moving mirror! I couldn't resist it, it looked so friggin' cool!
Anyway, it wasn't my idea, so I've given id software credit on this one.

Now that that's out of the way, I can return to something useful. First
off, this level may be a bit hard on your computer. I've laid off the fog
this time, but the architecture, lighting and decorations will take their
toll. I've run it at a decent framerate (for what I can expect on my
system) with five bots, and it runs better than my DmGehenna even though
Monumental is a much bigger level.

I think I've really gotten the bot support the way I want it on this level
- at least I didn't find anything wrong when I tested it. However, if you
s h o u l d  find something, let me now, and I'll test it further and see
if I can rectify the problem.

IMPORTANT (This is a feature I don't want you to miss.): Don't mistake the
mist on the floor (in the outdoor area) for eyecandy. When used in
conjunction with the play dead-feature (FeignDeath), I think you'll find it
pretty handy...

As always, feel free to mail me your opinion of Monumental. Your input is
a great resource for the making of my future levels.

Copyright / Permissions
-----------------------
This level is copyrighted by Fleshdance 1999.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
