================================================================
Title                   : DMmegatherion
Version                 : 1.0
Release Date            : 12/01/98
Filename                : DMmegatherion01.zip
Author                  : Septimus6
Email Address           : septimus6@labs.net
Web Page                : 
Description             : Multi Player Unreal Map    
Where to get this map   : Good question

Other levels by author  : DMSealedOff
			  DMSealedSE
  
Additional Credits to   : Epilepsy for the sound

			
                          
================================================================

--- Play Information ---
Game                    : Unreal 
Level Name              : Megatherion (optimized for Botmatch)
Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Dark Match              : No
New Sounds              : Yes
New Graphics            : No
Known bugs              : None (yet)
Rec. # plyrs		: 7+ 

                          
--- Construction ---
Editor(s) used          : UnrealEd 2.19
Base                    : New level
Construction Time       : 


Installation
------------
   Unzip the the files and place the map file in the \Unreal\maps directory, and
	the sptms6.uax file in the sounds directory.

Author's Notes
--------------
	Yes, another massive level excellently suited to LAN or botmatch play. Several attempts at internet play met with predictable results (as a reflection on this map). The numbers (polys, bsp, meshes) are horrifying, but I guess its like cabbala and it all clicked. But this, my third map marks my retirement from these LAN behemoths.

	The sweet spot in player count is 7-12, depending on how you like the pace, any fewer than that and there tends to be way too many pickups and the action is slow.

	I have played this map extensively on LAN and as botmatch and found that it played very well down to a MMX Pentium 166MHz w/ 32M RAM & Voodoo Graphics (though bot-count got to be a factor on this setup)

	You'll probably notice some of your larger skinned bots getting hung up. Chuck 'em and preserve their humanity - in the BOTMATCH menu go to CONFIGURE INDIVIDUAL BOTS and scroll through until at least the first ten are human sized. Just what you needed, eh? More mobility for them to kick your ass. You're welcome.

	Any questions or comments at all, feel free to contact me: septimus6@labs.net


 
Copyright / Permissions
-----------------------
This level is copyrighted by Matthew Brammer 1998.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this UNR through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
