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Title                   : Medusa's Lair

Version                 : 1.0

Release Date            : 11/26/99

Filename                : DMMedusa'sLair.zip

Contents		: 3 files

Author(s)               : ShadowBow (BJ Hernandez)

Email Address           : shadowbow@earthlink.net

Web Page                : N/A

Description             : Medusa's Lair setting takes place in a                                 museum. When a statue falls over and breaks                            through a wall, Medusa's lair is revealed!!


			  
Where to get this map   : http://www.planetunreal.com/nalicity/

Other levels by author  : DM OverLoad, DM BattleMage.
                          
Additional Credits to   : To all those who answered the many questions                           I asked while trying to learn all the many                             wonderful things the editor has to offer!!!
 
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--- Play Information ---

Game                    : Unreal 

Level Name              : Medusa's Lair

BOT Support		: YES

Single Player           : NO

Cooperative             : NO

Deathmatch              : YES

Dark Match              : NO

Difficulty Settings     : Optional

New Sounds              : NO

New Graphics            : Yes

NewUnrealScript         : NO

External DLLs           : NO

Known bugs              : None known.

--- Construction ---

Editor(s) used          : UnrealEd ver. 2.20

Base                    : New level

Construction Time       : 2 weeks, on and off....

Installation
------------
	Unzip the DMMedusa'sLair file into your maps directory. Unzip          the MedusaT pcx file into your texture directory.
	Alternatively, double-click the map in Explorer, or Open it            within the Unreal game from the multiplayer menu.

Extended description:

                    DM Medusa's Lair is my 3rd and best map yet. In                        this map I learned how to make my own textures and                     advanced lighting. You will find that about 80% of                     the textures used are my own so expect to see a                        different look. Anyone can use the textures I                          made as long as they don't try to take the credit                      for them!:) 

                    BOT MATCHES- I tested out the game with bot's and                      am proud to say they use everything in the level-                      with the exception of the secret fountain and the                     hidden elivator- those are secrets I'd like players                     to find on their own. They will use the hidden                         water passage and get both shields in the level.                       They will not touch the 200 health- it is reserved                     for players only since those dam bots can be real                      hard to kill!!:) They will also not touch the AMP-                     (see below).

                    FINAL NOTE- There are no jump boots on the level-                      so the AMP can only be obtained by a secret. It's                      not hard to figure out so have fun!!!:)   
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Author's Notes
--------------
Thank's to all those people who responded to my many questions!!

Copyright / Permissions
-----------------------
This level is copyrighted by Bryan J. Hernandez Barr 1999.

Authors may NOT use this level as a base to build additional levels without my permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! 

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

----------------------
UNREAL (c)1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
