================================================================
Title                   : GrooveMachine	
Version                 : 1.0
Release Date            : 3/31/99
Filename                : DMGrooveMachine.zip
Author                  : Steve Farrow "Roswell"
Email Address           : sf2495@hgo.net 
Description             : Unreal Deathmatch Level    
Where to get this map   : ftp://ftp.cdrom.com/pub/unreal
                          The Always Incredible Nali City http://www.planetunreal.com/nalicity/
                          (You rule QAPete!)
                          Unreal Resources - http://www.freshmeat.org/unreal/ (Another excellent 
                          site to get maps.  Great job Demigod and The Bus)
                          Decyber - http://decyber.solgames.com/unreal/unreal.htm (Amazing 
                          collection of maps and their own originals!)
                          Unreal Action http://www.unrealaction.com/ (This site is very cool!
                          Be sure to check it out)
                           
Other levels by author  : DMLavatory
                          DMCosmicSmackArena
                          Liberation of Na Pali Episode I:Abunatu's Hope
  
Additional Credits to   : Epic Megagames (http://unreal.epicgames.com/)
                          Squig, Woovis, John, and Mark Alexander for testing. Thanks.
                          All of the terrific map and news sites out there.  You guys do a hell 
                          of a great job.  
                          You, for playing this level.  Have fun!

================================================================
--- Play Information ---
Game                    : Unreal 
Level Name              : GrooveMachine
Single Player           : No (except with bots)
Cooperative             : No
Difficulty Settings     : No 
Deathmatch              : Yes
Botmatch                : Yes
Dark Match              : No
New Sounds              : No
New Graphics            : No
Known bugs              : No

--- Construction ---
Editor(s) used          : UnrealEd Beta
Base                    : New level
Construction Time       : A week or so



Installation
------------
   Unzip the files and place the DMGrooveMachine.unr into your maps directory 
   under your Unreal directory. DMGrooveMachine is set to DeathMatch as a default.
   Double-clicking on the file will start a botmatch.  You may also start Unreal
   as normal and choose DMGrooveMachine from you map list.

Level Info
----------
   Fast and frantic or strategic and sneeky, this level can be played a variety of 
   different ways or styles.  Tight enough to hunt down your opponents quickly and open 
   enough to pick them off from a distance.  This can be played as a heated 1 on 1 or
   throw in 4 to 8 players for intense action.  A challenging botmatch, the bots will
   not be your friends.  You'll never know where the next attack is coming from and they 
   will chase you down if you try to run.

Author's Notes
--------------
   The one way door to the sniper rifle is intentional.  This was for gameplay purposes
   to avoid people camping in the doorway and to make grabbing the rifle a bit more risky.
   Now go forth and kill.

Feel free to send any comments or questions to sf2495@hgo.net

A big thanks for all the responses.  Your comments and suggestions are much
appreciated.  

Copyright / Permissions
-----------------------
DMGrooveMachine is copyrighted by Steve Farrow 1999.

Authors may NOT use this level as a base to build additional levels.

You MAY build an additional level on your garage.  Then maybe The Fonze would
move in.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

This means that this level is my slut and you can't be her pimp.  She's already
giving you a piece for free so please don't whore her out for money.

You MAY distribute this UNR through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

This means...Like a case of crabs, feel free to spread this around.  
As long as you blame me for starting it.

Does anybody actually read this part? =)
----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
