
...And as you enter the old tavern, you realize things are not quite what they seem...

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Title                   :DMEvilTavern   
Version                 :V1.0
Release Date         :14th April 1999
Filename                :DmEvilTavern.zip
Author(s)               :Paul Timson
Email Address        :Pault@ptimson.freeserve.co.uk
Web Page             :http://sharpfish.webjump.com ( come and visit for something to do! leave something on my messageboard!)
Description            :Unreal Botmatch/ multiplayer level

Where to get this map   :My website and Nalicity and maybe others (you never now!)
Other levels by author  :DMInfrablue (I was young, I needed the money...)
Additional Credits to   :The prefab bloke who built the guard tower (wich I modified as you couldnt shoot over the ledges), The `artworks` textureset creator (which I stole the paintings from)

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--- Play Information ---
Game                    : Unrealv220
Level Name              :DMEvilTavern
Single Player           :Yes, Excellent BOTMATCH support! :)
Cooperative             :NO
Deathmatch              :YES :)
Dark Match              :Well it`s a bit dark in places!
Difficulty Settings     :!?
New Sounds              :There Was but I removed them
New Graphics            :Yeah, A couple of textures
NewUnrealScript         :Nah!
External DLLs           :no
Known bugs              :A few bsp glitches, some slowdown outside (needs good system to run well or Knock off effects/resoloution! Turn off coronas if things get bad)

--- Construction ---
Editor(s) used          :Unrealed beta (Why? is there another unreal editor? ;))
Base                    :NEW MAP
Construction Time       :AGES (Nearly lost my girlfriend from all the time I spent on my PC :( )


Installation
------------
Unzip and put `DMEvilTavern.unr` in your maps folder

put `DMEvilT.utx` AND `AccTextures.utx` in your textures folder

If you already have `acctextures` *DO NOT*  replace it as this is a cut down version!!!
 only replace (after making a backup) if map wont load! 



Extended description:
--------------------
Indoor and outdoor locations, Coronas, loads of secret doorways sniper points e.t.c.
LLLOOOAAADDSS of weapons.
 I spent a lot of time getting the bots to `play ball`, so they would use the sniper points and secret passages. They do of course! And they have been known to actually get out of the water!!!!!!!!!

*NOTE TO CAMPERS / ROCKET JUMPERS*
You can RJ on to the roof of the tavern and the surrounding hillside, but if you come a cropper and fall down where you shouldn`t then that`s your own fault! (mind you it is fun throwing grenades down the chimmney!)


Author's Notes
--------------
Yeah, it gets a tad slow outside but I`ve done my best to keep things smooth. It`s playable on my PII 350 mhz with 16mb agp Voodoo BANSHEE. 30 frames average. Everyone will have PIII `s soon, lovely!
Also look out for the DMEvilTavern_U4E (unreal forever) version coming soon. Excellent weapons but they take up a lot of the frame rate so I`m gonna cut the outside bit off to keep it all playable with the excellent laser mines and pipe bombs!!!

Be sure to visit the OUTSIDER Website
http://sharpfish.webjump.com
For News on this great new Band Plus New P.T Unreal Maps

Copyright / Permissions
-----------------------
This level is copyrighted by PaulTimson 1999.

Authors may NOT use this level as a base to build additional levels.But if you do, I won`t sue you.;)

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.Yeah, Go for it!

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
And lets face it it beats the crap out of quake2!
