================================================================
Title                   : The Coliseum
Version                 : 1.1 (1b)
Release Date            : 10/25/99 (original date 12/07/98)
Filename                : DmColiseum_1b.zip
Author(s)               : Jon Davis, aka "Xiaoth"
Email Address           : xiaoth@email.com
Web Page                : http://www.unrealed.org/xiaoth/
Description             : A large stadium/arena

Other levels by author  : This was my first map, prior to the 1b 
                          update.  I've since done several, but 
                          thus far have only released 
                          DMBattlePool_v1b, a simple arena-
                          style map.

Additional Credits to   : All the people out there who wrote 
beginner's tutorials for UnrealEd.  Lack of documentation on a 
platform as advanced as UnrealEd really sucks.
			  
================================================================
--- Play Information ---
Game                    : Unreal
Level Name              : Coliseum
Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Dark Match              : No
Botmatch support        : Yes!! (in this update)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
NewUnrealScript         : No
External DLLs           : No
Known bug(s)            : None, though I admittedly cut a few 
                          corners

--- Construction ---
Editor(s) used          : UnrealEd beta for Unreal
Base                    : none
Construction Time       : 2 [very long and very busy] weeks in 
                          1998, 1 day in 1999 (today) to add 
                          botmatch support

Installation
------------
Extract to unreal\maps\ directory.


Extended description:
--------------------
The Coliseum is a huge, 1/3-1/2 life-sized stadium, complete 
with upper and lower level grandstands/bleachers and an exterior 
hallway with elevators and ramps/stairs.

Author's Notes
--------------

10/25
-----
This update adds botmatch support, and it seems to be working
*GREAT*.  Also fixed a minor glitch with the elevators and one
with the skybox.  Rebuilt geometry with full optimization.

This level still runs very, very slow on any hardware slower than
a P-450 and a TNT2 or Voodoo3 card with 16 MB video RAM.  I'm 
guessing here, because my system doesn't have those specs and I'm
hurtin'.  :\


12/7/98
-------
This is my first creation, sort of a complete self-tutorial on 
UnrealEd.  I wanted to build something other than the typical.. 
you know .. you start in a room, you walk through a hallway, you 
encounter another room, you come across water, there's a weapon, 
there's the typical sniping place, etc., etc. This was the place I 
wanted to create.  I've always had an appreciation and awe of big 
stadiums, since I was a little kid.  DmColiseum successfully gave 
me that feeling of awe you get when you're standing alone in a 
gigantic stadium (at least, for a while it did).  Realistically, 
though, DmColisium is only 1/3 the size of a real stadium.

There's an amount of risk involved when doing something out-of-the 
ordinary, building something not many other people bother to build.  
For some, DmColiseum might be considered different simply because 
it's so incredibly simple. Others, though, might like large, open 
areas, and might enjoy the map.  I haven't had the luxury of 
playing the map in a full-blown deathmatch yet, and botmatches 
aren't supported.  Sooooo.. I don't know.  What do you think?  
Play it, let me know.

Hints
-----

Look behind the lower seats.  Lots of health back there.  You can 
get out, just walk through the "barrier" at the entrance (it isn't 
solid).


Copyright / Permissions
-----------------------
This level is copyrighted by Jon Davis, 1999.

Authors may use this level as a base to build additional levels, 
provided that they have contacted me and recieved permission first 
before distributing it. (This is so I can enjoy dinking around 
with your modifications!  jondavis@email.com)

You are NOT allowed to commercially exploit this level, i.e. put 
it on a CD or any other electronic medium that is sold for money 
without my explicit permission.

You MAY distribute this level through any electronic network (internet, 
FIDO, local BBS etc.), provided you include this file and leave the 
archive intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed 
by GT Interactive Software, Inc. under license.  UNREAL and the UNREAL 
logo are registered trademarks of Epic Megagames, Inc. All other 
trademarks and trade names are properties of their respective owners.




