================================================================
Title                   : Chaos Theory
Version                 : 1.0
Release Date            : 
Filename                : DMChaosTheory.unr
Author                  : Hanh Court "Wanderer"
Email Address           : EtherealHC@aol.com
Web Page                : http://www.geocities.com/SiliconValley/Foothills/9558/ 
			  (Long yes, I know, updated whenever I come up with a new project)
Description             : A 8-16 player DM level in which all weapons and nali fruits have a 65% 
			  chance of showing up in the game. All weapons should have full ammo
			  when you pick them up but, they don't. A bug in 220?
================================================================
--- Play Information ---
Game                    : Unreal
Level Name              : Chaos Theory
Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Dark Match              : No
Difficulty Settings     : N/A
New Sounds              : No
New Graphics            : No
New Music		: No
Known bugs              : If anyone else finds some other
			  problems, please e-mail me.
			  Thank you.


--- Construction ---
Editor(s) used          : UnrealEd Beta
Base                    : None
Construction Time       : ~30-40 hours.


Installation
------------
Unzip... I don't think I need to say much more.

Extended description:
--------------------
At first I just wanted to make a large, spacious DM map. Later I decided to implement the "chaos theory" for added effect and changed the name accordingly.

You're gonna find the bots more difficult than most humans because they tend to see farther.

I've got a Celeron 300a o/c 463 w/64megs Sdram and with 15 bots it's not bad (this was in software at 512x384x32bit with 3d sounds and everything on). The most polygons you'll see though is ~325 but only from the sniping points.

I also changed the amplifier's to 3x instead of 4x.

Copyright / Permissions
-----------------------
This map is copyrighted by Hanh Court 1999.

	User may not use this level in commercial exploitation
for any type of profit.  Written permission must be granted by
author to use this level commercially.

	User may distribute this level to anyone he/she wishes,
as long as user does not charge any type of fee for the
distribution of this level, and also said user MUST attach this
text file with level.


----------------------
UNREAL (c)1998,1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.


----------------------
I'm using CyberA's DMWickedMansionReadme.txt as a template so, thanks off to him.