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Title                   : Canyon Cathedral
Version                 : 1.0
Release Date            : 27 Januari 1999
Filename                : DMCanyonCathedral
Author                  : Raimond Kuhlman
Email Address           : raimond_kuhlman@hotmail.com
Web Page                : 
Description             : 8 Player DeathMatch for Unreal
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--- Play Information ---
Game                    : Unreal
Level Name              : Canyon Cathedral
Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Dark Match              : No
Difficulty Settings     : N/A
New Sounds              : No
New Graphics            : No
New Music		: No
Known bugs              : Bots in general don't like smaller areas, but besides that they'll whipe your very butt.

--- Construction ---
Editor(s) used          : UnrealEd Beta
Base                    : None
Construction Time       : I guess 100 hours or so.


Installation
------------
No customizations here, so just stick it in your \Unreal\Maps folder and go.

Extended description:
--------------------
You might think of this level as a piece of holy shit, a detailed piece of holy shit that is. Don't look around to much though, you won't survive for long. The setting is a Cathedral carved out of a Nali Canyon wall. Everybody starts at the underground Octal Chapel section, from which you can work your way to the main part of the Cathedral...if you can. From there you can take a dive or go outside and admire the view. The only part of the Cathedral that's not carved in the canyon wall are the two masive towers, from which you can start a very interesting killing session. Just make sure you don't fall, it's a long way down.

Author's Notes
--------------
Please let me know what you think about this level, any comments or ideas are welcome! I plan to make a sequel to this one so your idea could be in the next edition...
Because of the high detail I can not recommend playing this with more then 8 players.


Copyright / Permissions
-----------------------
This map is copyrighted by Raimond Kuhlman 1999.

	User may not use this level in commercial exploitation
for any type of profit.  Written permission must be granted by
author to use this level commercially.

	User may distribute this level to anyone he/she wishes,
as long as user does not charge any type of fee for the
distribution of this level, and also said user MUST attach this
text file with level.

	The level, sounds, music, and textures included with
this zip may not be used as a base for other maps nor used in
other projects.


----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.


----------------------
Thanks to the Unreal team for creating the best level editor ever (some people might think I'm crazy, but really, just try harder).
