================================================================
=                         DMDEEPBLUE                          =
================================================================

Title                   : DMDeepBlue	
Version                 : 1.0
Release Date            : 6-07-1999
Filename                : DMDeepBlue.unr
Author(s)               : Sam "The Baker" Baker
Email Address           : sam_the_baker@yahoo.co.uk (if you e-mail me please include "DeepBlue" somewhere in the subject                           because all unknown e-mails will be deleted)
Web Page                : none
Description             : An arena with four adjoining rooms.  
                          DeathMatch Game
                          Bots support for up to 15 bots.
Where to get this map   : Wherever you got it
Other levels by author  : None, this is my first map

Additional Credits to   : The Infiltration team who helped me play test it.
			  
================================================================
--- Play Information ---
Game                    : Unreal
Version                 : 2.20+
Level Name              : DMDeepBlue
Single Player           : Botmatch!
Cooperative             : no
Deathmatch              : yes
TeamPlay		: guess you could...
Dark Match              : no
Difficulty Settings     : no
Known bugs              : The bots will run around in circles if there are no opponents are near by, and the bots sometimes                           get stuck under the obelisks in the rooms that adjoin onto the main arena.                          

================================================================
--- Level Description and information ---

This my first level and therefore be a little rusty 'bout the edges. I did not wory about the poly count (the maximum poly count I found was around 210), but just wanted to make the best level that I could. On my computer (200mhz K6 with 96meg RAM + voodoo2) the level would run quite slowly when you entered the main arena from one of the adjoining rooms, so this level might not run so fast on some low end computers (like mine). 

================================================================
--- Construction ---
Editor(s) used          : UnrealEd (beta)
Base                    : none
Construction Time       : Longer than I thought it would

Installation
------------
move DMDeepBlue.unr to your unreal\maps directory


NOTES:
------
Hope you like it! 

================================================================
Copyright / Permissions
-----------------------
Authors may not NOT use this level as a base to build additional levels, without
prior permission and appropriate credits applied.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.


================================================================
----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
----------------------
- End of text file
----------------------
