Map Title: DMArizaStrike
Author: Myscha the Sled Dog. Modified by BiZarro.

New features: 

"Airstrike" button.
red twirly alarm lights.
Nuclear blast.
new laser blast sounds and explosion sound. I made the laser sounds myself, and got the 'new' explosion sound off my Klik & Play CD.

Files:

WildArena.U - Contains NukeStrikeZoneInfo. Will probably be expanded in the future. When it is, you'll need to download a newer version of DMArizaStrike to play it.

crashsnd.uax - Several home-made laser blast-type sounds, and an explosion sound from my Klik & Play CD.

DMArizaStrike.Unr - The map.

DMArizaStrike.txt - This readme file.

How it works:
A special button in the corner of the slimy low-gravity room calls in a HUGE
flying saucer, which takes 60 seconds to get into firing position. While it's getting there,
cool twirly red alarm lights pop out of the ceiling, and the blast doors start closing. When the flying saucer fires it's ID4-style weapon, you better be inside, or you're TOAST! The button won't come back up out of the wall until the flying saucer has had time to recharge it's weapon. The best spot to watch the flying saucer's weapon discharge, is the spot where you get the jump boots, or on top of that circular platform where you get the Rifle.
Actually, the best spot is on top of the cliff above that platform, but it's freakin' hard to get up there.

Bugs:

In WildArena:
In multiplayer or Botmatch, there is a momentary pause of all action when the nuclear blast goes off, if you are inside a NukeStrikeZone. If you're in a normal(safe) zone, no pause occurs. Not sure why this happens, but it doesn't mess the gameplay too much.
