August 1, 1998
_______________________________________________________________________

Title                   : CastleRock
Filename                : DMCastleRock
Mapname                 : DMCastleRock.unr
Author                  : Justin Myers
Email                   : the400mhzman@hotmail.com
Description             : My first completely original map. I had definite goals and
			  objectives when I started this (learning Unrealed and stuff)
			  and didn't accomplish a damn one, but I guess I enjoyed it. At 
			  this time it is a beta release.                            

Thanks to         	: Creators of Unreal for such a wholesome and spiritual game.
______________________________________________________________________

- Playing Info -

Level Name              :  DMCastleRock
Single Player           :  No(but lots of bitterfish to kill if you want)
Cooperative 2-4 Player  :  No
Deathmatch 1-8 Player   :  Yes
Difficulty Settings     :  none

- Construction -

Base                    : Original design
Editor(s)               : UnrealEd Beta 
Known Bugs              : No bugs as far as I know. Problems: 1)you have to be
			  very aggressive with my elevator discs 2)I don't know if
			  everyone will realize that they have to sacrifice themselves
 			  to find the rest of the level 3)it may be to big 4)bots do
			  not work well here

Build Time              : 2 weeks
Build Comp            	: P2 400/64 
_______________________________________________________________________

- Info -
I attempted an outdoors style map here. It may be too bright for some players. Jimmy 
Buffet helped me design half this level. Thanks Jim! The initial structure is more
of a Citadel, but that name was taken and CitadelRock doesn't have that ring to it.
Sorry about the lack of detail in places. Please pardon my lack of bot pathnode skills.
I really really tried, but the best I could do is get them on the elevators and then they
just fall off. 
_______________________________________________________________________

- Permissions -

Do not use this level as a base for your own levels and as a source
for ideas. You are *not* allowed to make money out of it - meaning 
you're not allowed to put it on a CD-ROM and sell it.
I will give permission to gamer magazines that would like to include it on their CD's for
free distribution. This is my donation back to the gaming community.


