Ghostbusters: a mutator.
Author:JbP
Release: 14/09/99.
Version: 100

DISCLAIMER:
For all the purists out there, this mutator makes no representation of being some kind of simulation of the action and etc in the movie/s of the same name. I just thought it was a nice name :)

INSTALLATION AND BEYOND
Just double-click the UMOD file, point the setup program towards your unreal directory, and let it do all the work. Once it is done, fire up Unreal.

Okay. There is no menu option to choose Mutators. This means that you are going to have to type stuff in at the console. Don't worry, you'll survive. Here's how it's done:

	open yourfavemap.unr?mutator=ghostbusters.gbm
	
and you're away.

This is a mutator, so it theoretically works with any gametype. There are a couple of ways to get your favourite gametype mutated...
1) Go to the botmatch menu, choose the map and the gametype, and load up the level. Then type the command above, word for word, at the console.
2) If you know the package name and class name of your chosen gametype, you can type the whole thing in at the console. Here is how you would load up FatboyRemix with the GBM:

	open dmyourfavemap.unr?game=fatboyr.fatboydm?mutator=ghostbusters.gbm
	
	
From a brief test, it appears that the behaviour is erratic over a network. I can't say that this is a 'server-ready' mutator. 
	
Okay, you know the drill. Distribute the file all you like. You do not have permission to make money off it. Apart from all the legal reasons, you would simply be ripping people off. And you'll suffer my wrath for that...

send bugfixes and suggestions to: jbp@planetunreal.com.

Or you can fix it yourself, if you like. Once again, you should notify me before distributing anything containing my code, and you can't make money off it. 