
  INFILTRATION for UNREAL
  VERSION 1.00
  May 19, 1999
  
  Developed by:		Catalytic Conversions
  			http://www.catalyticconversions.com

  This Software requires the following products:
  - Unreal (c) Epic Games, Inc
  - 224 Patch for Unreal
   (available from http://unreal.epicgames.com/Versions.htm)

  This manual is accompanied with an ONLINE instructional guide at:
  [http://www.planetunreal.com/infiltration/guide/]

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 ***ATTENTION MAC USERS!***

  To install Infiltration correctly, please carefully follow the steps
  below:

  1.) Extract all .u and .int files to your Unreal/System directory.
  2.) Extract all .uax files to your Unreal/Sounds directory.
  3.) Extract all .utx files to your Unreal/Textures directory.

  UNREAL.INI FILE CHANGES

  If you wish to set up a SERVER, please follow these instructions:

  1.) Open Unreal/System/Unreal.ini.
  2.) Add the line below to the [Engine.GameEngine] section:
       ServerPackages=InfSkins
  NOTE!!: If you uninstall Infiltration, be sure to DELETE this line!
 
  If you wish to set up a BROWSER TAB please follow these instructions:

  1.) Open Unreal/System/Unreal.ini
  2.) Modify the lines in the [UBrowser.UBrowserMainClientWindow]
      section to look like below:

     ServerListNames[8]=Infiltration
     ServerListTags[8]=Infiltration
     ListFactories0[8]=UBrowser.UBrowserSubsetFact,SupersetTag=All,GameType=Infiltration,bCompatibleServersOnly=True


  Sorry, I know manually installing sucks. Tell that to Westlake Int.

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  UNIQUE FEATURES
  - Complete new true-to-life weapon set with handguns, machine guns,
    and rifles!
  - 5 new custom maps ready to be tested to the limits!
  - A complete new and original gameplay style that pits one team vs.
    the other in all out action! Attack or Defend? It's up to you!
  - New artifacts and mines add a fresh and unique taste to every game!
  - Intelligent bots that will launch attacks or hunt you down to
    reclaim the objective!
  - A completely new set of skins for every human player model!
  - A host of new sound effects, from shotgun blasts to winner finales!

  RECOMMENDEND NUMBER OF PLAYERS:	Botmatch: 	1-16
					Multiplayer: 	2-32

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SECTION 1.00
INSTALLATION

  1.) Extract all .u and .int files to your Unreal/System directory.
  2.) Extract all .uax files to your Unreal/Sounds directory.
  3.) Extract all .utx files to your Unreal/Textures directory.

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SECTION 2.00
STARTING AN INFILTRATION GAME

  You can either play a botmatch or a multiplayer game.

  SECTION 2.10
  STARTING A BOTMATCH

     - Start UNREAL and select GAME from the menu.
     - Select BOTMATCH from the GAME menu.
     - Select INFILTRATION from the GameType option and choose a
       supported map from an INFILTRATION MAP PACK.
     - Choose your options from the CONFIGURATION menu.
     - Start the game. Get fraggin'!

  SECTION 2.20
  STARTING A MULTIPLAYER GAME

     - Start UNREAL and select MULTIPLAYER from the menu.
     - Select START GAME from the MULTIPLAYER menu.
     - Select INFILTRATION from the GameType option and choose a
       supported map from an INFILTRATION MAP PACK.
     - Choose your options from the CONFIGURATION menu.
     - Start the game. Get fraggin'!

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SECTION 3.00
JOINING AN INFILTRATION GAME

  - Start UNREAL and select MULTIPLAYER from the menu.
  - Select JOIN GAME from the MULTIPLAYER menu.
  - Select the INFILTRATION TAB from the SERVER BROWSER.
  - Double-click a server and get fraggin'!

  - NOTE: GameSpy/Lite can also be used to find Infiltration servers!

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  FOR MORE INFORMATION AND GAME TIPS, VISIT THE INFILTRATION WEBSITE!
  --->  http://www.planetunreal.com/infiltration/

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			THE DEVELOPMENT TEAM
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PROJECT DIRECTION	Chris Robbers / Jesse Warren Taylor
PROGRAMMING		Chris Robbers
LEAD MODELLER/ARTIST	Jesse Warren Taylor
ASSISTANT MODELLER	Steve Goldberg
SOUND EFFECTS		Sebastian Grillmaier
SKINS			Martin Davies
LEVEL DESIGN		Mike Young (INF_DMHillBase / INF_DMSubBase)
			Sidney Rauchberger (INF_Hootshak)
			Martin Beusker (INF_Unforgiven)
			Anton Wiegert (INF_Frozt)

SPECIAL THANKS TO	PlanetUnreal/Unreal Kingdom/Unreal Nation staff
			GodMode, Test Server Op
			Aaron Benzick
			Eerok (of Eerok's Modelling Utility)
			Erik de Neve
			Chris Moreno
			Carlos "c0mpi1e" Cuello
			All our beta testers
			  
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	w w w . c a t a l y t i c c o n v e r s i o n s . c o m

		      1999 Catalytic Conversions