June 27, 1999 11:45pm
1.)  Added a center base on the hilltop in the CTF map.

2.)  Removed the rocket turrets from the team bases and put them on the center base.

3.)  Fixed some panel problems.



-XGN Pokey


June 25, 1999 6:10pm

1.)  Changed the respawning pods so the doors did not open/close when viewing at different distances.           LOD-ed them to stay open now.

2.)  Removed 2 respawning pods from each base.

3.)  Removed the indoor turrets from the front towers.

4.)  Lowered the respawning pods so you can walk into them.  side note:  the pods when you first spawn                are part of the base, the rest are separate objects.

5.)  Both maps (CTF and D&D) are now fixed according to the above. 



-XGN Pokey



June 17, 1999 5:05am

1.)  Fixed the map view problem, was an overload of ZED objects in the map.

2.)  Added two repair packs for each team near the command stations.

3.)  Converted TheRelease-D&D into a CTF map.

4.)  Removed the mission lighting volume due to extreme darkness using the Voodoo 3.  If you have the 
     file "TheRelease.vol" in your missions directory and the map does not seem playable, please remove 
     it.  It should not load anyway, since I removed the line from the .mis file.

Installation:  extract Xtreme.vol into your tribes/base folder and the remaining files into your missions folder.  Select either TheRelease-D&D or TheRelease-CTF from the "select map" menu and enjoy!

-XGN Pokey