Zemoth Project MOD v0.1 Beta Lennex Production Studios - 2000
http://pluto.spaceports.com/~reagles/ 
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Product: Zemoth Project for Tribes
Version#: Player Models 2.01 BETA 

Story:
	It all started near the beginning of the 21st Century. Y2K was proven a hoax, and everyone
got worked up over nothing (suckers!) With this, scientists decided to do even more
research in the area of bio-mechanics and mobile warfare. Finally in the year 2013
the very first Zemoth was created, along with Cybertek technology. The Zemoth,
standing around 8 meters tall, is very humanoid and has great agility, making it a very strong
weapon in the field.

	Along with the Zemoth was the birth of the first Cybertek Bio-mechanical life form called "Zestroth".
These life forms were soon sent to mining colonies and set to work. Unfortunately, some humans on
Mars, Pluto, and a new planet, called Magnus, because of its high magma level, became rebelious
because of these new life forms taking over their job. So they built, and stole, thier own Zemoths
to rebel against Earth, and the National Deffense Agency. Then, without warning, the Zestroths built
thier own Zemoths and rebled against their human masters. Yes, it was the start of a cold bloody war!
These wars lasted for ages, including the elimination of almost all humans on Earth, thanks to the brutal
rebelion forces. The remaining survivors either left to the Merchinary guild, or went through the Magnus
jump gate to an unknown star, where the NDA could rebuild thier armada to take back Earth, and Sol
system. But now, the Zestroths have developed even greater technology, and everyone is now in even
more danger! 

Details: 
	14 Zemoth Armors each with thier own special abilites. 36 weapons, each with thier own purpose. 5 flyers
each with the ability to spin out and crash into the ground. And, NEW PLAYER MODELS!

Armors:
Pileus
Blade
Recluse
Crusader MK1 - NDA
Tresspasser 
Rino
MAX-R
Thrasher
Hades
Cheatah - NDA
Lance
Chavez
Sparrow
Apparition (spawn Zemoth)

Weapons:
Fusion 12 Missile Pack
Field Blaster
Optic-6 Missile Pack
Light Laser
Fusion Charge
Grenade Launcher
Light Autocannon
Heavy Autocannon
Pistol
Phroton Lance
Electrolight
Light Machine Gun
Medium Machine Gun
Heavy Machine Gun
Assult Machine Gun
Heavy Sniper Rifle
Energy Sniper Rifle
Particle Cannon
Mass Driver
Gauss Rifle
Heavy Gauss Rifle
Adv. Field Blater
Psi Field Blaster
Light Rifle
Medium Rifle
Heavy Rifle
Adv. Rifle
Anit-matter 12 Missiles
Radiation Rifle
Neutron Gun
Plasma Cannon
Phroton Bolt
Adv. Phroton Bolt
Energy Rifle
Mortar

Vehicles: 
Shinohara Fighter
Broadsword Bomber
Raft Support Fighter
Zemoth Carrier
Bandit Intorceptor

Known Bugs:
	-Inventory lists are screwed up. (no headers)
	-Some weapons do not work (Gauss Rifle, Fusion Charge) but are shown in inventory and are able to be
	 bought
	-Some weapons are not listed in the inventory list (Charging Laser, Adv. Pistol, Medium Rifle)
	-Fusion 12 pack does not fire missiles one after the other, fires all at the same time
	-Range on weapons are screwed up
If you know how to fix one of these, please e-mail Lennex at "Lennex1@home.com"

Installation:
	Run ZemothProjectv2.exe included in the zip file and install to: c:\Dynamix\Tribes where C:\Dynamix\Tribes
is where you installed Tribes to. Then install models.exe to: c:\Dynamix\Tribes where C:\Dynamix\Tribes
is where you installed Tribes to. And finally, install maps.exe to: c:\Dynamix\Tribes where C:\Dynamix\Tribes
is where you installed Tribes to, this is not required, but is recomended if you are hosting a server.

Running the MOD:
	Create a short cut that has the command line: "C:\Dynamix\Tribes\Tribes.exe -mod ZemothProjectv2" or
"C:\Dynamix\Tribes\Tribes.exe -mod ZemothProjectv2 -dedicated" if you wish to run a dedicated server. Where
C:\Dynamix\Tribes is the directory where you installed Tribes to.

Credits:
Thanks to Mad Dog Studios for Map Design
Thanks to Trinity Armaments for the new Models

Distribution Aggreement:
	You may distribute this MOD freely as long as no code is changed and that no code is stolen. Code may
be used as a Template for use with the making of other MODs. If you have any suggestions or wish to contact 
Lennex Production Studios, please contact Lennex at "Lennex1@home.com"
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The Zemoth Project and all of its code are 
registerd trademarks with Lennnex Production Studios 2000. 
http://pluto.spaceports.com/~reagles/