!!!!!!!!!!!! mHUD 2.0 -> Enhanced Mortar Rangefinder! <- 5/5/99 !!!!!!!!!!!!

By:
   Cowboy
   cowboy@planetstarsiege.com
   http:www.planetstarsiege.com/cowboy/
   ICQ# 31184463

   Lots of help, code, and reticles from GrymReaper - Kick ass!

Pretty self-explanatory.. This creates an transparent-rangefinder bitmap
that gets displayed ONLY if your current weapon is the Mortar. I plan on
adding in a grenade launcher bitmap option, as well as breaking the 800x600
resolution barrier.. 

Requires PrestoHUD 0.93+ and fully compatible with CmdHUD 1.0+

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Installation notes:

Unzip mHUD.gui into the tribes\gui directory. If this directory doesn't
exist, create it! Unzip h_reticle.bmp into the tribes\base directory, and
unzip all other files into \config\cowboy directory and add line: 
Include("cowboy\\mHUD.cs"); to your autoexec.cs file somewhere AFTER the
exec("presto\\install.cs"); line.

NOTE: This replaces the built-in crosshairs, and will overwrite your
      crosshairs, so make a backup!

You will see variables below where you can define your screen size. Note
that while the Reticle and Rangefinder appear in the correct spots, the
Rangefinder is only to scale at 800x600! If you want to edit the bitmaps
mHUD_rangefinder_Mortar.bmp and mHUD_rangefinder_Grenade.bmp for your
particular resolution (640x480 or 1024x768), PLEASE DO SO! If you get them
working and accurate, and they fit in to the 'look' here, email them to me
and I'll include them (and give you credit, of course)

This does NOT support resizing-on-the-fly.. but, who cares?

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(c) 1999 Cowboy, whatever... I hope you enjoy this, and all that I ask is 
that you give me and GymReaper props for it.. enjoy!

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