Instructions

| T his section contains a catalog of TRIBES object in the "world"(F3) portion of the in-game editor There are over 400 images on 27 pages arranged as is in the editor I suggest printing all 27 pages with a high quality color printer for easy reference or down-load the set zipped and print them later. |
| S pecial Note about the "*" symbol that appears in "The Catalog" this means that this object must be "destroyable" All objects that have a "*" in front of their name must have their variable "DeleteOnDestroy" set to TRUE. If it's not when the object is destroyed some wacky things can happen. To be able to see all the objects you see in "The Catalog " you may need to install a "RegisterObjects.cs", "registerdesert.cs" modification get it here be sure to place these two files in your "/tribes/base" folder. |
| A ll the images were created by hand selecting the Bmp for the list and making screen shots (print screen) the screen shots was then "cropped" to approximately 2"X2" and arranged on pages by the categories that the makers of the in-game editor decided on, using the names they decided on. I created this Catalog for my own use but, thought others might enjoy it also, This project took "off and on " nearly six month to finish. and this is what I thought the "editor instruction manual" from DYNAMIX should have looked like, Well it did not, So I made my own . Starting Page Art Work By SharpShooter (f3 image) Original "RegisterObjects.cs" code by T.Simpson All the images were (and still may be) rightful property of DYNAMIX, TRIBES, SIERRA etc. please respect there rights and ENJOY. |
| Questions or Comments E-Mail Kill_em_all_first ICQ # 48718734 |