// append these to your "registerUserObjects.cs" file 
// kill_em_all_first  june 2 2000

MissionRegDis(bones, jawf);
MissionRegDis(bones, rib);
MissionRegDis(bones, riba);
MissionRegDis(bones, bonea);
MissionRegDis(bones, boneb);
MissionRegDis(bones, skulla);
MissionRegDis(bones, skullb);
MissionRegDis(bones, skullc);
MissionRegDis(bones, skullyellow);
MissionRegDis(bones, skullred);

MissionRegDis(ant, ant);
MissionRegDis(dish, dish);

MissionRegDis(stree, stree);
MissionRegDis(stree, streea);
MissionRegDis(stree, streeb);
MissionRegDis(stree, streec);
MissionRegDis(stree, streed);
MissionRegDis(stree, streee);


MissionRegDis(snakehd, snakehd);
MissionRegDis(snakehd, snakehd1);