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                              BlenderX by XSenergy <XS_energy@hotmail.com>

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(I didn't know people actually read "readme" files, but if you must know about the map then I will tell you.)

Author: Gerald Lee

Date: May 4th, 1999

Build Time: 4 weeks (Most of the time I was learning to use DEdit)

Compile Time: 80 minutes

Single Player: Jump in the fan as many times as possible and see how much V8 you can make.

Multiplayer: For use with Tow Arena. Knock the opponent into the fan as many times possible and see how pissed he gets.

Description: An updated version of Blender.  That old map had quite a few bugs in it so I decided to make it better.

Known Bugs: Well, you can shoot through the glass at point blank.  I left it in there because 1) the bug was too hard to
            take out without a performance hit and 2) I thought it'd be funny to shoot at the spectators (after all they're
	    losers right :)

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Contact: XS_energy@hotmail.com
	 ICQ: 8107757

If you have any questions or comments, just E-mail me.  If you need to converse, you can add me to your ICQ list.

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:) :( : :/ :o :D :> =) =( = =/ =o =D =>:) :( : :/ :o :D :> =) =( = =/ =o =D =>:) :( : :/ :o :D :> =) =( = =/ =o =D =>
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Special thanks to:

SMOTH for teaching me how to map
Sweetness for answering all my thousands of questions I had
(Remember, never EVER intersect brushes for all you mappers out there.  A little message from Sweet)
Pikachu for more mapping help
DooBall for helping me test my map out with his cable modem ^_^
Bunghole for Tow Arena!
www.planetshogo.com for putting the Shogo community together
Monolith for Shogo (It'd be kinda hard to make this map without that)
and YOU for playing my map

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:) :( : :/ :o :D :> =) =( = =/ =o =D =>:) :( : :/ :o :D :> =) =( = =/ =o =D =>:) :( : :/ :o :D :> =) =( = =/ =o =D =>
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This FAQ is based on some of the troubles I had.  I hope this helps you.
Mini DEdit FAQ:

Q: Some brushes in my map are deformed in the game, but in DEdit it looks fine.
A: That brush is what you call a Concave brush.  The shape of the brush you made is too weird for DEdit.  To find concave
   brushes press ctrl f.

Q: But I like that shape!  Don't make me kill it!
A: You can make the same shape by creating multiple valid brushes and putting them together.

Q: How do I select a brush in the 3d view?
A: Hold down "T" and left-click.

Q: How do I move a vertex of a brush?
A: Go to Geometry mode (Mode ---> Geometry mode) press and hold "M".  Now while holding, click and drag.  Watch out, don't
   make any concave brushes.

Q: How do I make glass?
A: Go to http://www.crystalfactor.com/Smoth/tutorial1.htm for an excellent glass tutorial made by Smoth.  You can listen to
   some Zelda 3 music at the same time :) For his homepage go to http://www.crystalfactor.com/Smoth/

Q: My map runs slower than a turtle with arthritis, what do I do?
A: You probably have a leak in your map.  If you've patched up all the leaks, and the problem still persists, make sure
   you didn't intersect any brushes.  Unless you really want to, don't intersect brushes.

Q: Why is this FAQ so short?
A: Time...

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:) :( : :/ :o :D :> =) =( = =/ =o =D =>:) :( : :/ :o :D :> =) =( = =/ =o =D =>:) :( : :/ :o :D :> =) =( = =/ =o =D =>
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Legal Crap:

Distribute this map as much as you want and try to keep this readme on there.  Don't sell my map for any profit without my
permission (as if you'd want to :)

Notes:

A tomato is a fruit.
