January 18, 2000
---------------------------------------

Whats New:

-Redecorated level to make more interested.
-Optimized level for speed
-Readme info altered changed to update
-Fixed func_plat sound fubar.
-Thanks to IlIIllllI1(barcode) and Zuggzugg for testing/suggestions


* Copyright / Permissions * 
--------------------------------------------

Original map design: Monolith Productions

If you want to use this map for mod, go ahead, just let me know so I can feel good about myself :-)

I'm not a lawyer, but don't sell this map, nor distribute onto any type of medium other then for pure internet distribution. However, if you ask me why you want to put it on a CD go ahead and ask, I'm a nice guy.

Thank you for reading the readme, now go frag! And email me for suggestions/bitchings...

Ghost in my Shell 
ghostinmyshell@worldnet.att.net

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Older version info
---------------------------------------------------


The second known Shogo map in Quake 3!
My second map...

Instructions:
-------------
1 ) Extract q3nizcorpes.pk3 into your Quake3/baseq3/ directory
2 ) Start Quake3
3 ) To play Q3NizCorpes (Description below) type "map q3nizcorpes"

Information:
------------
Title                   : Quake 3 NizCorpses
Filename		: q3nizcorpses.pk3
Author		 : Ghost in my Shell 
Email Address           : ghostinmyshell@worldnet.att.net

Additional Credits to   :
--------------

Monolith for the original map idea/design, them for not suing(hopefully :-)).
The guys in #QERadiant on irc.telefragged.com.
The guys in #shogo who played it and told me what to fix
Barcode for testing and other misc info
Big thanks to id for making a kick ass game.


Gameplay Specifics:
-------------------
The map is basically an arena chaos type map. 

Recommended players	:3-8
Weapons			:All of em...
Ammo			:BFG, shells, plasma...
Powerups 		:Quad, regen

This map was my favorite one in Shogo, simply because its fast furious, and really fun to camp up high. The map was easy to convert and texturize. Although I added some things here and there to make the level just a tad more interesting. 

Construction:
-------------
Base	 			: Exported .map file from DeEdit of Shogo level of_nizcorpses.ed, then modified, more 				  modified, and really altered :-)
Editor(s) used            	: Q3Radiant-- Very cool editor once you figure the %#^% thing out :-)
Original Build time		: 4 days
Updated version build time      : 2 days
Compile time	: 5 Minutes

Previous Builds/Major Changes:
---------------------------------------------
-- Original map had rain and kinda plain.
-------------------------------------------

Wish list for map:
--------------------------------------------
1. To maybe put the rain back in one day, however the speed increase is worth it.

* Copyright / Permissions * 
--------------------------------------------

Original map design: Monolith Productions

I'm not a lawyer, but don't sell this map, nor distribute onto any type of medium other then for pure internet distribution. However, if you ask me why you want to put it on a CD go ahead and ask, I'm a nice guy.

Thank you for reading the readme, now go frag! And email me for suggestions/bitchings...

Ghost in my Shell 
ghostinmyshell@worldnet.att.net