//kill failures ----------------------------

// Success Condition: 	Kill men1
SPECIFIC_HUMAN_CONDITION
  GOAL_TYPE 		NOT_GOAL
  ACTOR			DriverA
  HAS_BEEN_KILLED	1
  RESULT 		FAILURE

// Success Condition: 	Kill men2
SPECIFIC_HUMAN_CONDITION
  GOAL_TYPE 		NOT_GOAL
  ACTOR			DriverB
  HAS_BEEN_KILLED 	1
  RESULT 		FAILURE

// Success Condition: 	Kill intel officer
SPECIFIC_HUMAN_CONDITION
  GOAL_TYPE 		NOT_GOAL
  ACTOR			PassengerB
  HAS_BEEN_KILLED 	1
  RESULT 		FAILURE

// safety (meeting) ------------------------

// Success Condition: 	Meeting
ACTOR_LOCATION_CONDITION
  DESCRIPTION		VC_G3_MEETING
  RESULT		PARTIAL_SUCCESS
  GOAL_TYPE		PRIMARY_GOAL
  ACTOR			PassengerB
  LOCATION  		47698.3 33452.7 37238.5
  DISTANCE  		1000.0	// cm

DISABLES 3 0
DISABLES 3 1
DISABLES 3 2

// Success Condition: 	Place tracker
OBJECT_CONDITION
  OBJECT		tracker
  DESCRIPTION		VC_G3_PLACE_TRACKER
  GOAL_TYPE		PRIMARY_GOAL
  RESULT		PARTIAL_SUCCESS

// Success Condition: 	Kill intel officer
SPECIFIC_HUMAN_CONDITION
  DESCRIPTION		VC_G3_KILL_OFFICER
  GOAL_TYPE 		PRIMARY_GOAL
  ACTOR			PassengerB
  HAS_BEEN_KILLED 	1
  RESULT 		PARTIAL_SUCCESS

// Success Condition: 	SecureTech Boss Escape
ACTOR_LOCATION_CONDITION
  DESCRIPTION		VC_G3_ESCAPE
  RESULT		PARTIAL_SUCCESS
  GOAL_TYPE		PRIMARY_GOAL
  ACTOR			escapetruck
  LOCATION  		56693.9 32667 47175
  DISTANCE  		5000.0	// cm

// Success Condition: 	Kill all the terrorists
HUMAN_CLASS_CONDITION TERRORISTS
  DESCRIPTION		VC_G3_KILL_ALL_TERRORISTS
  HAS_BEEN_KILLED 	1
  NUMBER 		20
  GOAL_TYPE 		PRIMARY_GOAL
  RESULT 		PARTIAL_SUCCESS

// Failure Condition: 	Kill Secure Tech boss
SPECIFIC_HUMAN_CONDITION
  GOAL_TYPE 		NOT_GOAL
  ACTOR			BigbossST
  HAS_BEEN_KILLED 	1
  RESULT 		FAILURE