// Victory Conditions
HUMAN_CLASS_CONDITION HOSTAGES
  DESCRIPTION "Blue Capture of Hostage"
  GOAL_TYPE PRIMARY_GOAL
  SIDE 0
  NUMBER ANY
  HAS_REACHED_OWN_BASE 1
  RESULT SUCCESS

HUMAN_CLASS_CONDITION HOSTAGES
  DESCRIPTION "Gold Capture of Hostage"
  GOAL_TYPE PRIMARY_GOAL
  SIDE 1
  NUMBER ANY
  HAS_REACHED_OWN_BASE 1
  RESULT SUCCESS

// Failure Conditions
HOSTAGE_CASUALTY_COUNT
  DESCRIPTION "Blue Shot Hostage - LAME"
  GOAL_TYPE ADDITIONAL_GOAL
  SIDE 0
  KILLED_BY_TEAM 1
  THRESHOLD ANY
  RESULT FAILURE

HOSTAGE_CASUALTY_COUNT
  DESCRIPTION "Gold Shot Hostage - LAME"
  GOAL_TYPE ADDITIONAL_GOAL
  SIDE 1
  KILLED_BY_TEAM 1
  THRESHOLD ANY
  RESULT FAILURE