//To return loading bar to it's default messages,
//Simply delete the "//" next to "Creating Mission" and delete the line under it.
//Delete the "//" next to "Loading plan file" and delete the line under it.
//Delete the "//" next to "SimulationEngine:Load()finished" and delete the line under it.
//Delete the "//" next to "Building Scene" and delete the line under it.
//Delete the "//" next to "Loading Surface Properties" and delete the line under it.
//    Sorry if this got on your nerves... Mother.may.i (jrieke@neo.lrun.com)
//
// ---------------------------------------------


// Localized text for loading bar

31			// number of text items

// Nothing
""

// Simulation Engine Sequence
"SimulationEngine::Load() starting"
"Creating AI Engine"
"Loading combat model charts"
"Loading mission"
"Loading MAP"
//"Creating Mission"
"... check my site for newest mods"
"Disabling gore"
//"Loading plan file"
" -- Mother.may.i"
"Assigning sound effects"
//"SimulationEngine::Load() finished."
"May the enemy never see you coming"
"SimulationEngine::Load() FAILED"
"SimulationEngine::Cleanup complete"

// Scene Building
"Creating Scene"
//"Building Scene"
"home.neo.lrun.com/tgn/home.html"
"Building SimScene"
//"Loading Surface Properties"
"If you enjoyed my mods..."
"Loading Sound Properties"

// Planning Phase Sequence
"Creating PMPlanWidget"
"Loading briefing information"
"Loading fonts"
"Loading shell text file"
"Loading bitmaps"
"Creating buttons"
"Creating text boxes"
"Creating plan map"
"Creating team lists"
"Creating DDL"
"Loading Interface Sounds"
"Creating dialog boxes"

"LOADING"
