//-------------------------------------------------------------------------------
// Localized text for Victory Condition and Adversarial Game Type descriptions
//
// First field is token 
// Second field is text string
//
// Parsing routine should search for token and  return the text string field. 
//-------------------------------------------------------------------------------

//-------------------------------- NORMAL MISSIONS ------------------------------

//-- Mission 1
//
VC_M01_FREE_AMBASSADOR			"Rescue the ambassador"
VC_M01_FREE_STAFF_MEMBER		"Rescue the staff member"
VC_M01_KILL_ALL_TERRORISTS		"Kill all terrorists"


//-- Mission 2
//
VC_M02_FREE_CATHERINE_WINSTON		"Rescue Dr. Winston"
VC_M02_FREE_WHO_DOCTOR			"Rescue relief worker"


//-- Mision 3
DESCRIPTION VC_M03_PREVENT_BOMB_DETONATION "Prevent bomb detonation"
DESCRIPTION VC_M03_RESCUE_RIG_WORKER	"Rescue oil rig Workers"
DESCRIPTION VC_M03_R1_KILLED		"Worker one killed"
DESCRIPTION VC_M03_R2_KILLED		"Worker two killed"
DESCRIPTION VC_M03_ALL_DEAD		"All terrorists killed"

//-- Mission 4
//
VC_M04_RESCUE_WORKERS			"Rescue workers"
VC_M04_WORKER_ONE_KILLED		"Worker 1 killed"
VC_M04_WORKER_TWO_KILLED		"Worker 2 killed"
VC_M04_KILL_DRUG_LORD			"Kill Ramon Calderon"
VC_M04_KILL_ALL_TERRORISTS		"Kill all guards"


//-- Mission 5
//
VC_M05_RESCUE_ALL_HOSTAGES		"Rescue all hostages"
VC_M05_KILL_ALL_TERRORISTS		"Kill all terrorists"


//-- Mission 6
VC_M06_DISARM_BOMB			"Prevent bomb detonation"
VC_M06_KILL_ALL_TERRORISTS		"Kill all terrorists"
VC_M06_RESCUE_INFORMANT			"Rescue Roland Kunst"

//-- Mission 7
//
VC_M07_STUB_TEXT			"This is localized text"
VC_M07_STOP_RUNNER			"Prevent leader escape"

//-- Mission 8 Easy
//
VC_M08_KILL_SCIENTIST			"Prevent leader escape"
VC_M08_HAWKER_TAKES_OFF			"Prevent Hawker take off"
VC_M08_CESSNA_TAKES_OFF			"Prevent Cessna take off"


//-- Mission 9
VC_M09_RESCUE_ALL_HOSTAGES		"Rescue all hostages"

//-- Mission 10
VC_M10_FREE_WINSTON			"Rescue Dr. Winston"

//-- Mission 11 Easy
//
VC_M11_DONT_GET_SPOTTED			"Avoid detection"
VC_M11_BUG_FIRST_PHONE			"Bug downstairs phone"
VC_M11_BUG_SECOND_PHONE			"Bug upstairs phone"
VC_M11_TURN_OFF_CONSOLE			"Deactivate security"
VC_M11_GET_TO_EXTRACTION_ZONE		"Get to extraction zone"

//-- Mission 13
//
VC_M13_EXTRACT_HENDRICKSON		"Capture Hendrickson"


//-- Mission 15 Easy
//
VC_M15_DISARM_VIRUS_CAPSULE		"Disable virus capsule"
VC_M15_TRIGGER_ALARM_1			"Trigger alarm 1"
VC_M15_TRIGGER_ALARM_2			"Trigger alarm 2"
VC_M15_TRIGGER_ALARM_3			"Trigger alarm 3"
VC_M15_TRIGGER_ALARM_4			"Trigger alarm 4"
VC_M15_TRIGGER_ALARM_5			"Trigger alarm 5"
VC_M15_TRIGGER_ALARM_6			"Trigger alarm 6"


//-- Mission 16
VC_M16_BLOW_DOOR			"Capture Brightling"

//====  TRIGGER HAPPY  ===========================================================
VC_TH01_DISABLE_CONSOLE			"Turn off security system"
VC_TH01_PREVENT_BOMB_DETONATION 	"Prevent bomb detonation"
VC_TH01_FREE_BOSS			"Rescue a company president"
VC_TH01_KILL_ALL_TERRORISTS		"Kill all terrorists"
VC_TH01_SAVE_HOSTAGES			"Save all hostages"
VC_TH04_DISARM_VIRUS_CAPSULE		"Disable virus capsule"
VC_TH04_KILL_ALL_TERRORISTS		"Kill all terrorists"
VC_TH04_DISARM_CONCENTRATION_TERMINAL	"Disable Concentration terminal"
//----------------------------------- GENERIC ------------------------------------

VC_GEN_KILL_ALL_TERRORISTS		"Kill all terrorists"
VC_GEN_RESCUE_ALL_HOSTAGES		"Rescue all hostages"
VC_GEN_DONT_BE_SEEN			"Avoid detection"
VC_GEN_DISABLE_CONSOLE			"Deactivate security"
VC_GEN_DOWNLOAD_FILES			"Download files"
VC_GEN_REACH_EXTRACTION_ZONE		"Get to extraction zone"
VC_GEN_DISARM_BOMB			"Disarm bomb"

//------------------------------ MULTIPLAYER MISSIONS ----------------------------

//-- Double Stronghold
//
VC_MP_DS_ALPHA_WIN			"Blue reached the Gold Base"
VC_MP_DS_BRAVO_WIN			"Gold reached the Blue Base"


//-- Recon Regroup
//
VC_MP_RR_ALPHA_DETECTED			"Side Blue Detected"
VC_MP_RR_BRAVO_DETECTED			"Side Gold Detected"
VC_MP_RR_ALPHA_REGROUPED		"Side Blue Regrouped"
VC_MP_RR_BRAVO_REGROUPED		"Side Gold Regrouped"


//-- Double Bluff
//
VC_MP_DB_ALL_HOSTAGES_IN_ALPHA		"All hostages in Blue base"
VC_MP_DB_ALL_HOSTAGES_IN_BRAVO		"All hostages in Gold base"
VC_MP_DB_ALPHA_KILL_HOSTAGE		"Blue agents killed a hostage"
VC_MP_DB_BRAVO_KILL_HOSTAGE		"Gold agents killed a hostage"


//-- Stronghold
//
VC_MP_STRONGHOLD_BASE_REACHED		"Blue reached the Gold Base"

//---------------------------- ADVERSARIAL GAME TYPE -----------------------------

//-- Double Bluff
//
VC_AGT_DB_NAME				"Double Bluff"
VC_AGT_DB_DESCRIPTION			"Get both of the hostages to your base to win.  Do NOT kill any hostage, or you will lose."

//-- Double Stronghold
//
VC_AGT_DS_NAME				"Double Stronghold"
VC_AGT_DS_DESCRIPTION			"Either side wins by getting a man into the opposing side's base."

//-- Recon/Regroup
//
VC_AGT_RR_NAME				"Recon/Regroup"
VC_AGT_RR_DESCRIPTION			"Spot or kill all of the enemy team members or get most of yours back to the base to win."

//-- Stronghold
//
VC_AGT_SH_NAME				"Stronghold"
VC_AGT_SH_DESCRIPTION			"Aggressor Side (Blue) must get a team member into the Defender (Gold) base."

//-- Survival
//
VC_AGT_SV_NAME				"Survival"
VC_AGT_SV_DESCRIPTION			"Play until time expires or only one person is left alive."

//-- Team Survival
//
VC_AGT_TS_NAME				"Team Survival"
VC_AGT_TS_DESCRIPTION			"Play until time expires or only one side has any members left alive."

STRING_TABLE_END

