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 FunHouseBM for Kingpin by INTRUDER

FunHouse is a Tribute Map to all the Mappers, Texture Artists and Prefab Designers. Why? Well since I started making maps for Kingpin I have run into some of the greatest guys, that think nothing of helping others and sharing tips n tricks and stuff for maps. Without these guys I could never even of made my first map and this is just my way of saying Thanx for everything.
And Special Thanx to Akilla, who many nights laughed while I pulled my hair out. But he made me laugh at it all too.

Features: Textures from CatBones, Optimiser, Pokey and Turbo. 
Prefabs from Optimiser, Lugnut and www.gamedesign.net
I hope you like it !
its my third map and I have converted it to BagMan here.

INTRUDER


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Title:         FunHouseBM
Release:       10/3/1999
Filename:      FunHouseBM.bsp
Filesize:      1.82 mb
Author:        INTRUDER
E-mail.        wizardslair@mediaone.net
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Game:                 Kingpin
Gametype:             BagMan/Gangbang
Players:              Min: 4
		      Max: 16 
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new sounds:           No
new textures:         Yes
new environment:      No
Build time:         25 Hours
Conversion Time:    2.5 Hours
kpbsp:		    11 secondīs
kpvis:		   1115 secondīs
kprad:QuadExtra    1hr 20minutesīs
Editor used:      KPRAD 
Compile Machine:  Intel PIII 550 384MB PC100 SDRAM V3 3500
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Install:

Add in the folder "kingpin\main\maps" : the FunHouseBM.bsp file
Add the texture in the common folder to your common folder
Add the textures in the env folder to your env folder or 
use it, if you don't have one already
Add the textures in the newstuff folder to your newstuff folder or use it, if you don't have one

Now when you start Kingpin,  you can type "map funhousebm" in the console of the BagMan server, theres a player start so you can check out the map in single player mode.

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Thanks:
for advice and help to : Akilla, Optimiser,
CatBones, Turbo, Pokey, Shredder, Gizmo and Lugnut
and the guys that submit prefabs and help at Rust www.gamedesign.net
Xatrix esp. the guys who made this wild game, 
and ALL the people who decided to play my maps.
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Feedback:

Feel free to email me your comments, suggestions or bugs to wizardslair@mediaone.net ! 
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Copyright / Permissions 

You may distribute this archive in any format, but you have to include this file with
no modifications. This map may be ONLY distributed as free of charge.

It's NOT permitted to modify any of these files in any way,
without my personal permission or the above authors.
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INTRUDER

10/3/1999

