# Microsoft Developer Studio Project File - Name="game" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

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CFG=game - Win32 Debug Alpha
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# Begin Target

# Name "game - Win32 Release"
# Name "game - Win32 Debug"
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# Begin Group "Source Files"

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# Begin Source File

SOURCE=.\acesrc\acebot_ai.c

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SOURCE=.\acesrc\acebot_cmds.c

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SOURCE=.\acesrc\acebot_nodes.c

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SOURCE=.\acesrc\acebot_spawn.c

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SOURCE=.\ai_bitch.c

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SOURCE=.\ai_bum_sit.c

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SOURCE=.\ai_dog.c

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SOURCE=.\ai_punk.c

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SOURCE=.\ai_runt.c

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SOURCE=.\ai_shorty.c

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SOURCE=.\ai_thug.c

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SOURCE=.\ai_thug_sit.c

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SOURCE=.\ai_whore.c

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SOURCE=.\ep_all.c

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SOURCE=.\ep_crystalpalace.c

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SOURCE=.\ep_log.c

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SOURCE=.\ep_posionville.c

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SOURCE=.\ep_radiocity.c

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SOURCE=.\ep_shipyards.c

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SOURCE=.\ep_skidrow.c

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SOURCE=.\ep_steeltown.c

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SOURCE=.\ep_trainyard.c

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SOURCE=.\g_phys.c

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SOURCE=.\g_save.c

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