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AK-47's player_weaponstrip example map
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	ABOUT
*************

	This map was made to demonstrate how to use the EXTREMELY 
simple player_weaponstrip entity.

	MAP INFO
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	This map is basically a simple hallway with a futuristic 
security weapon removal scanner in the center of it (yeah, the scanner 
could've looked fancier and had all kinds of lasers and stuff, but I 
wanted to keep the map simple ;-) In front of the player start 
location is an HEV suit, a crowbar, and a pistol. If you grab the suit 
and weapons, and walk through the scanner, your weapons will 
disappear. Try picking up just the crowbar, and walk through. Then 
turn back, pick up the pistol, and walk through again. You'll notice 
that both times your weapons were confiscated. That's because the 
player_weaponstrip entity is triggered by a trigger_multiple that 
fires every time the player passes through it.

	ENTITY INFO/USAGE
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	The player_weaponstrip entity is a point-based entity, which
means that you don't tie it to a solid to make it work. It just sits 
anywhere you want it to in your level, and it's invisible in the game.
All you have to do is give it a name, and have something trigger it.
Anything can trigger it, whether it be a trigger_*, a button, or even 
the death of a specified monster. This makes it very versatile, since 
you can trigger it with things other than passing through it if it were
a solid-based entity.
	
	The only KEY that the player_weaponstrip entity has is the 
'name' key. Just type in a name, and when something triggers that name
the player will be stripped of all his weapons.

	FOR HELP...
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	If you have any questions or problems, there are a couple
resources from which you can obtain answers. First check the Wavelength
levels dept. at:

http://www.planethalflife.com/wavelength/levels

Search every page of the Levels Dept. to try and find the answer to
your question... you'll probably find it. If you can't find what you're
looking for anywhere at Wavelength, then check out the Planet Half-Life
Editing Forums at:

http://forums.planethalflife.com

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Have a great weapon-strippin' time! :-)

AK-47
Levels Dept. Columnist, Wavelength Editing Site
(www.planethalflife.com/wavelength)