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Title                   : The Water Tower - for Half-Life
Date                    : December 16, 1998 
Filename                : WaterTower.bsp

Author                  : Qree-@-Thor of the ABaKuS-Clan! 
                          (North-Germany)
Email Address           : gkempke@am-gruppe.de

Description             : Well, this is my very first attempt 
                          to design a Half-Life map.

                          Three-storied building with a water 
                          reservoir in the middle. My clan
                          members wanted to have breakable boxes,
                          so that all of the boxes are breakable.

Additional Credits to   : 1) ID software
                          2) Valve/Sierra
                          3) my clan buddies: Red aka Sir Clive, 
                             Bldchen aka LPF, and PingPong

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* Play Information *

Single Player           : No, just to explore the map
Deathmatch              : Yes, 2 - 6 players
Difficulty Settings     : No

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Make sure you put the .bsp file into the following directory:

... \Sierra\Half-Life\valve\maps

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* Construction *

Base                    : brand-spanking new map
Editor(s) used          : Worldcraft 2.0
Known Bugs              : none

Compile machine         : PII 266 with 32MB RAM 
QBSP Time               : ca. half a minute
QVIS Time               : ca. 4 minutes
QRAD Time (extra)       : ca. 15 minutes

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* LEGAL STUFF *

This map may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. 

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