* Play Information *
---------------------------------------------------------------
Title 			:Twisted Base
Filename		:twisted.bsp
Author			:TroZ  
Other lvls by author	: Warhouse - Half-Life
			  about 12 Quake Rally levels(TroZ's Track Pack)
Email address 		:troz_@hotmail.com
Home page		:I no longer keep up to date 				                                           www.ug.cs.sunysb.edu/~risingeb
Description		:This is a building on the surface of the Black
                          Mesa Complex near where the experiment went 
                          wrong underground. Because of it's proximity, 
                          the strange alien energiesbegan to mutate and 
                          twist the structure, joining floors at 
                          different levels and twisting stairs. But  
                          Gordan Freemam put a stop to that! Because of 
                          it's unique layout, this base has become a 
                          training ground for soldiers preparing for  
                          the next Xen invasion.
Additional Credits to   : EvilChild, Martyr and all at
				Half-Life Department of Engineering
			  HellBringer, AK-47, and all at 
				planethalflife's forums
			  HLERC
			  Valve (of course)
			  and id for making this all posible 

Single Player           :NO (well, you can walk around.)
Cooperative Player      :NO
Deathmatch Player       :YES, 8 starts (4-12 recomended)
CTF2			:NO
Difficulty Settings     :NO
New Textures            :NO
CD Track                :I don't know, 1?

* Construction *
Base			:new map from my head
Editor(s) used          :worldcraft
Compile Machine		:P166	48MB ram (sad isn't it)
Compile time		:qcsg 	  87 sec
			 qbsp2 	 488 sec
			 vis	3988 sec
			 qrad	3249 sec
Time spent on level	:all my spare time for the past 4 weeks

================================================================
		::: ADDITIONAL INFO :::
================================================================
This is my second level for half life. I feel it is a LOT better than my first level, Warhouse, which got a 37 at Radium. ( I felt it should have been a 45. :)  I know this map will do better. It has a sort of Quake/Quake2 base layout, but with Half-life influences. Also, there are a few good sniping spots.
I didn't have a plan while making this map. While that usually leads to bad maps, it didn't in this case. I just started making cool looking rooms, and connected them together.  Every room has three exits or more, making for excellent connectivity.
This map has a info_player_weaponstrip entity in it.  If you go to 'Silo D', under lift in the center is a pit.  If you jump in the pit (when your health is low), your health is restored, and you get a few batteries! However, you lose all you weapons, but are given back a crowbar and pistol. You are then teleported to in front of the entrance of the base.
There are some env_sound entities in the level that change how the sound echoes off the walls, but they seem to stop working after a while.

If you like my level, write me and tell me why!

If you don't like my level, write me and tell me why! It is one of the only ways I can get feedback and make better levels.

Again I'd like to thank EvilChild and Martyr for walking through the level with me and pointing out what I missed. Thanks guys!

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels without my written permission. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any other way without my permission.

You MUST have fun while playing this map. If you fail to have fun, please consult a doctor.

You MUST stop reading now because you are at the end of the file.