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Name:		  Stranded !

Filename:         stranded.bsp

Author:		  Chris Thorsten
		  (chris@atomic-pc.com)

Thanks:		  Jon Custer for info on how
	          to set up the multi_manager entity
		  for the airlock!  Also Valve, Sierra,
		  Radium, Dr. Octagon, Jake, Joe, Frank, 
		  and the makers of Worldcraft.
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Base:		  Made from scratch
Construct Time:   about 2 days
Compile Time:	  about 5 minutes
Compile Machine:  Celeron 266 with 96 Mb RAM

Multiplayer:	  yes
Single player:	  no, unless you want to look around
New textures:	  no
New sounds:	  no
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"Stranded !" is a tiny map for 2 or 3 players.  It's  
non-stop insanity!  We have tested this on a 3-computer
LAN and it's a blast.  It was inspired in part by "ssexbat's one 
on one" (sb1o1.bsp), another great 2 or 3 player map...  

This map is really small and didn't take that long
to construct, but I tried to give it some ambience... 
there are also 2 dark spots where someone could camp or ambush you, 
though they're not too safe because you could just toss in a satchel charge...

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THE SCENARIO:  You are stranded in one wing of an orbiting 
xenobiology lab. The airlock is, uh... malfunctioning (don't be inside 
when that button is pressed... heheh).  An alien specimen you have 
under observation is sending out a beacon that has driven you and 
your colleagues completely mad.  You cannot turn it off because the 
specimen is behind unbreakable glass (and the only guy who knew 
the passcode to open it is gone.) 
Conveniently, there are weapons lying around for 
you to act out your violent paranoia...
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Okay, forget the storyline... the goal is just to run around and waste 
your enemies!  When someone runs into the airlock to get the MP5, the 
healthkit, etc., try running up behind them and activating it... 

Have fun with this map.  Email me and let me know what you think!

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Authors may NOT use this map as a base to build additional maps.
You MAY put this map on a compilation CD, 
provided you ASK me first.  You also must include this text file with it
unchanged.

   -CHRIS T.  (a.k.a. Redneck_Retard! in HL, Unreal, Q2 & the Chosen)