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Title                   : Black Mesa Storage Facility - Bay A2
Filename                : storage.bsp
Author                  : Stealth
E-mail                  : diablo@roxby.net.au
Description             : The location is the Black Mesa Storage
                          Facility - Bay A2, after hours. It's late
                          at night and in the distance you can
                          hear the Black Mesa anouncements for
                          night shift.  Your hiding spot has been
                          located and as usual they send in the best
                          they have and lock the doors......
                          Good luck!

			
 
Special Thanks to       : "Dave" for helping test the map.
                        : "Dave Waters" for the Truck,
                           baseman@msn.com
                        : "Revolver" for the Sea Containers,
                           revolver@gpm98.freeserve.co.uk
                        : "Valve" for an awesome game

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Play Information
  
Single Player           : Yes - I dare you
Deathmatch              : Yes - absolutely, 1 on 1 or 3 play 
Cooperative             : No
New Sounds              : No
New Graphics            : As per special thanks above
New Music               : No
Demos Replaced          : None

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Construction

Original idea           : A tense Death Match 1 on 1
Editor used             : Worldcraft v2.0
Machine                 : PII 400, 64Mb RAM, Voodoo2

Known Bugs              : Don't expect to play this on a slow
                          machine and win, multi play is acceptable
                          on a P200 + Voodoo1 but for single play
                          you may wish you'd bought a PII (sorry).
                          Even though the map is quite small
                          (floor area) there are a heap of objects
                          that make it more life like, and
                          and unfortunately slower, especially
                          breakable boxes.

                        : You may get locked in the truck, if it
                          happens, there is a crow bar and an
                          explosives crate. You can play
                          "how many times can I hit this and live"

Build Time              : 6 days on and off.

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Installation

To play this level, extract the file "storage.bsp" into
your ..\half-life\valve\maps directory.

NOTE: for single play you need to have the switch "-console" in your
command line, then a console button will appear on the intro screen.
Hit this button and type "map storage"

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Hints
              
General        : One word, "crawl" .If you walk, you make
                 noise, plus your head is visible to opponents,
                 grunts or the sniper. This level has been
                 designed to let the opponent know where you
                 are by listening to your movements, the steel
                 cat walks, the squeeky doors on the truck,
                 the drums that make a noise when you bump
                 into them, the ladders, the med kit etc,
                 so remember be quiet and listen for your
                 opponent(s).

               : Don't worry about the RPG, the shotgun or
                 anything in the two sealed rooms, note key
                 word "sealed".

               : Keep away from the explosives crates, they
                 are low impact but if one goes off, they all
                 do.

               : The thin side of the shelves can be climbed like 
                 a ladder.

Multi Player   : Don't stay still, this level is dark enough
                 to creep up on someone without them knowing,
                 use that ability to your advantage or you'll
                 have a crowbar in the back of the head.

               : Lock people in the truck if you can,
                 you won't get a kill but they'll lose one
                 when they have to blow themselves up to get
                 out (this is more for personal enjoyment
                 than frags).




Single Player  : Walk Through, a way to win.

                     - when you spawn, move left (crawl)
                 over to the window and break the crate,
                 inside is the 9mm machine gun. go around to
                 the front of the container with the light, go
                 inside and get the extra ammo. Now go behind
                 the containers, until you reach the vending
                 machine. Pop the guy in the middle of the
                 room, then the one behind him way over in the
                 corner behind the rear of the truck (if you
                 can). Now "run" (like your life depends on it)
                 into the middle of the room and get the grenades
                 off the table, be prepared for hand grenades
                 and sniper shots from behind. Now go back
                 around to the front of the locked container
                 (facing the same way as the one with the ammo)
                 and shoot the explosives box in the corner
                 behind the truck. Pop the Grunt on the
                 catwalk directly in front of the truck then
                 use the grenades to kill the sniper, Who stands
                 on the cat walk, direcly above the small
                 table that had the grenades on it.

                          Climb up onto the roof of the room
                 with the light and scientist inside and get
                 more ammo (watch for shots from the last guy
                 on the catwalk near the blue glowing room).
                 Jump up onto the pipe and run over to the
                 top of the containers then onto the catwalk.
                 From here you should be able to get the last
                 guy on the catwalk. Crawl along the catwalk,
                 pick up the grenades and throw two behind the
                 fragile box you can see below the catwalk and
                 next to the front of the Truck, killing both
                 the guys behind there and the job is done.


                 simple as that!

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Copyright & Permissions

This level may be distributed as long as it is supplied in a zip
file called
 
STORAGE.ZIP

The Zip file must contain 2 files

STORAGE.BSP (the map)
STORAGE.TXT (this text document)


If the level is to be included on any profit-making medium,
permission must first be given by me.

Although not likely, I reserve the right to refuse permission
for this level to be distributed via any profit-making medium.

(c) Copyright 1998 "STEALTH" for "Virtual Light"

    diablo@roxby.net.au

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If you have comments or questions let me know.
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