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Title			:Sepulcher
Date			:1/24/99
Filename		:SPLCR3.bsp
Author			:Michael Sisk
Email Address		:mht18324@yahoo.com
Description		:This is my first level for Half-Life.  I did start making some 
			levels for Quake 2 but never really finished them.  The level is 
			fairly short and linear.  It might seem a little bright on 3dfx 
			cards since I'm running on a TNT which has a tendency to make
			everything seem darker.  
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*Play Information*

Single Player		:That's what it's for.
Deathmatch		:No.
Cooperative		:No.
Difficulty Settings	:No.
New textures		:No.
New sounds		:No.
Running the level	:After you unzip the file, copy SPLCR3.bsp to your 
			Half-Life\valve\maps directory.  Start the game with the console
			and type "map splcr3" without the quotes.
*Construction*

Base			:New level from scratch.
Editor used		:Worldcraft 2.0.
Known bugs		:None.
Textures		:All plus.
Compile machine		:P2 350 w/64mb SDRAM 16mb TNT
QCSG time		:17 sec.
QBSP2 time		:17 sec.
QRAD time		:379 sec.
VIS time		:105 sec.

*Permissions*

This level may be freely distributed at no charge.  If you want to put it on a CD please
let me know first.
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