================================================================
Title                   : The Evil World
Date                    : 28th March 1999 
Filename                : castle.bsp  (castle2-4.bsp)
Author                  : Martin Schultz
Email Address           : high_god@hotmail.com
                           (PLEASE mail me, it's all i ask from you
                           if you play my maps!)
Home Page               : www.geocities.com/timessquare/battlefield/6967

Previous maps           :  **For Half-Life**
                           The Labs (DM)

                           **For Quake2**
                           Hells angels Playgrounds (DM)
                           The Seventh hour (DM)
                           Strogg Weapon Plant (SP)
                           Strogg Weapon Plant 2 (SP)

Description             :  This is my first single player
                           map for Half-life. It has
                           a bunch of new textures by me.


Thanks to :                * Valve for creating Half-Life
                           * ID for giving valve a good base to
                              work from (quake)
                           * Ben morris for creating worldcraft!

================================================================
* Story *

 It was your first day at work in the test chamber at Black Mesa
Research Facility. But that day turned out to be the day it all
went wrong. The test laser was running on too high power, and
that resulted in that the whole thing exploded.
 You got thrown into another dimention. The first thing you saw
was a bunch of security guards and Scientists from BM, the next
thing, a bunch of horrible monsters. You and all the other BM
employees got captured and thrown into a cell. Until that lucky
day when they forgot to lock the door....

================================================================

* Play Information *

Single Player           : Yes
Deathmatch              : nope

* Construction *

Base                    : From scratch
Editor(s) used          : Worldcraft 2.0
			  Wally
			  Pak explorer
			  Winzip

Known Bugs              : End sequence won't work *sniff*. Only occurs with full
			  vis, but i wouldn't release this with fast vis =(
			  There is some places where things dissapear from certain angles.

Build Time              : two-three months

Compile machine         : PII 233 with 288 megs of SDRAM 

Compile times           :  qcsg  |  qbsp2  |  qrad  |  vis
castle.bsp              :   21   |   19    |  470   |  510
castle2.bsp             :   71   |   98    |  249   |  2817
castle3.bsp             :   60   |   64    |  403   |  717
castle4.bsp             :   25   |   19    |  123   |  407

* Installation *
 
 Extract the pak1.pak and ms.wad to your "half-life\valve" directrory.
  IF there is already a pak1.pak file in that directory, rename pak1.pak
  to pak2.pak etc.
  IF there is a ms.wad, you will have to make a backup, as ms.wad must have
  that filename.

 When the files is where they should be, start up half-life with console on
 (run "hl.exe -console") bring down the console, and type "Map castle"

* Permissions *

You MAY NOT sell this map!

If a magazine wants it on its CD, that's ok as long as you
send me a copy

It MAY be sent around over the internet, bbs's etc. IF it is
at all times 100% free.

You MAY NOT alter or add to this level without my permission.

