2/8/1999
****************************************************************

Title                   : PzBetray
Filename                : pzbetray.bsp
Author                  : Pazu
E-mail                  : Pazu@home.net
More Map Info           : http://members.home.net:80/tazu/DMlevels.html
Description             : Half-Life DeathMatch Level

****************************************************************
Play Information:

Copy pzbetray.bsp to your halflife\valve\maps directory
and join a Half-Life server that's running it (or create one!)

Single Player           : To look around
Cooperative             : No
Deathmatch              : Yes (6 respawns)
Player load             : 2 to 8 (8 gets pretty crazy, but sometimes crazy is FUN!)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No

****************************************************************
Construction:

Editor(s) used          : Worldcraft 2.0 & accompanying utils
Handbuild Time          : 12 days 
VIS info                : 410 seconds (damn pipes)
QRAD info               : 680 seconds 
Build Machine           : K6-2/300, 128 RAM
Known Bugs: This is not really a bug, but some may wonder so I'll mention it: the teleporters 
drop you a couple of feet above the floor. I did this to try to help alleviate the problem
Half-life has with people teleporting into each other (Unlike Quake, HL doesn't employ telefrags 
to solve this problem). It's still an issue, but you can duck out from under whoever teleported
above you. (or you can just shoot 'em)
****************************************************************
        -=STORY=-
You and your fellow miners have been hired by the Black Mesa organization to dig a series of 
containment tunnels for the hazardous wastes generated by the various experiments of the facility. 
However, just as you completed the tunnels, those treacherous scientists locked you into the mine! 
Apparently they don't want word to get out about their disposal methods. 

Many days have passed, and your food is almost gone. It's down to the last twinkie, and only one 
man will claim it's creamy goodness. 

****************************************************************

This is my third level, after pzmalice and pzstrife, and I hope you enjoy it. Thanks to everyone 
for their feedback on the first two levels, and especially to HellBringer for his great tutorials!
Also thanks to the whole crew on the  planethalflife editing forum, including Goatboy, 
Hellbringer again and Ak-47. 


Copyright Information:

Copyright (c) 1999 Pazu. All rights reserved.

This map may be electronically distributed only with no
charge to the recipient, and may not be modified in any way.
This text file must be included intact with the unmodified map
when distributed via ZIP format. No other files are to be added
to the zip file.

This map may not be distributed on any CD-ROM without the
prior, explicit written consent of Pazu.

This map may not be used on a commercial multi-player server
without similar explicit written consent.

Pazu's Contact Information:
mailto:Pazu@home.com
http://members.home.net/tazu

****************************************************************
Thanks To:
        Valve, for Half-Life!!!
        Ben Morris for WC, Valve for WC2.0
        Special thanks to the Playtester:
        Air, Ted and Curtis!
	HellBringer, AK-47, Goatboy and everyone else at the planethalflife editing
	forum! Also Hellbringer's tutorials (also on PHL) taught me all I know!