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Oval Office **REVISION**
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Title:		Oval Office
BSP Name:	Oval_Office.bsp
Other files:    slickwilly.wad, bill.zip
Author:		Nick "Satanas" Bilbrey
Address:	satanas@worldmailer.com

Big Thanks to:	The Reverend for the awsome new textures and fixing the
                     elevators because I was to busy with UnrealEd!

Thanks to:      Renfield for making the Bill Clinton Skin
                Oliver Stirling for the cigars (ha)
                Radium for the motivation to revamp this thing
		All of the Editing sites on the internet
		Valve for releasing this kick ass game with an editor
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Map Information

Description:    Same as the original Oval Office.  New textures have been
                added.  The problem with the lifts has also been fixed.
Player Count:   2
Single Player:	No
Deathmatch:	Yes
Cooperative:	No
New sounds:	No
New textures:	Yes
Demos:		No

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Construction

Base:		New level from scratch
Tools Used:	Worldcraft 2.0, Q2BeaVer, Micrografix Picture Publisher 8,
                WinBSP 0.9, Wally1.35b, Valve's WadMaker from the mini SDK
Known Bugs:	One of the elevators sound effect when going up *sometimes*
                does not work.  We tried for a couple hours to correct it
                but in the end we gave up!
Build Time:	If I kept track I would have quit!

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Installation

To play this level, extract the oval_office.zip file to your \half-life\ 
directory.

Instructions for using the Bill Clinton skin are enclosed in it's zip file.
That .zip extracts to the half-life\valve\models directory
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Copyright and Permissions

You may freely distribute the .bsp file as long as this .txt file remains
with it.  If someone wants to put this on a CD-ROM please let me know.
You may not use this level to build off of.  Build your own damn level.
Half-Life is a copywrite of Valve Software.

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Comments

I am also putting the finishing touches on Oval Office for Unreal.  It
will feature ALL of the same textures as the Half-Life version.  The 
best feature about it, is it will come complete with all new weapons!  If
you like Unreal you should go to www.planetunreal.com/nalicity for the 
most complete list of usermade maps. (I also review maps there)  Myself and
The Reverend will also be working on Oval Office II for SiN.  E-mails are 
welcome at my address as long as they are constructive.  Also look for 
The Reverend's new map entitled "Salvation".  It should be at Radium soon.
You may contact him at thereverend@worldmailer.com

Hope Valve releases the SDK before Unreal Tournament and Q3A come out!