08/02/1999
============================================================
File Information
----------------
Title:		Nightshift
BSP File:	Nightshift.bsp
Author:		Mark Hewitt a.k.a [TRI]The_Cheese
Email Address:	the_cheese@dial.pipex.com

Description:	Medium size deathmatch level
============================================================
Play Information
----------------
Single Player:	No
Deathmatch:	Yes
Cooperative:	No
New graphics:	No
New Sounds:	No
=============================================================
Construction
------------
Base:		New level from scratch
Editor Used:	Worldcraft 2.0
Machine Used:	PII300
Build Time:	A few days
Compile Time:	~40 minutes
Known Bugs:	None known
=============================================================
Additional Information
----------------------
This is my first attempt at creating a level, so no doubt I
did plenty of things wrong!

The theme of the level is kind of tech-industrial at night,
ie, low intensity night lights and shadows.  I wasn't trying
to create a realistic looking setting, more just an interesting
place to deathmatch.

The map is probably a little bit too detailed in places, and
r_speeds do get a bit high, but like I said, this is my first
attempt at a map, and after all, you have to make mistakes
before you can learn from them:) 

If you play this map(and even enjoy it)I would certainly
appreciate an email.
==============================================================
Legal Bit
---------
Copyright / Permissions

Copyright (c) 1999 Mark Hewitt All rights reserved.
This level (Nightshift) may be electronically distributed only
at no charge to the recipient, and may not be modified in any way.
This text file must be included with the level. This level may 
not be included in any commercial compilations without the
express permission of the author.
