Mazetic:

	New Half-Life Multiplayer level by Tj    
	Single Player: No

	Multiplayer: Yes

	Number of players: 2 to 6

	New Textures: No

	New Models: No

	New Sounds: No

	Inspiration: Idea was from the maze map in in the background of the Half-Life manual.
	
        Notes / Design: This is my FIRST map, for any game. It took me a Saturday afternoon to 
        complete. I made it entirely for multiplay, obviously. I suppose you could use it for Teamplay, but it was created for deathmatch. I tried to keep the textures to a minimum, to help slow connection. I know this makes it look less to look at, but it should help ping time a bunch. 
        I know it is a bit rough, and the lighting is poor, but I think its ok
        for a first map from somone who isnt even into highschool yet.
                                      _ _
                                     
                                       ^                             
                                      \_/

Tj
(-Tj Delta-)
Tj_Delta@hotmail.com
  

The following legal babble mostly just says, Dont change my map, and call it yours. I hate that. 

NOTE:  The map data in the BSP file that should come with this text file is copyright 1999 
by Tom Andrys (all rights reserved), except in cases where it involves material that is 
copyrighted by Valve, L.L.C.  If you redistribute the ZIP file that this text was part of 
(or the BSP file that this text file came with, or this text), 
you MUST include BOTH this text file AND the BSP file in their original, unmodified form.  
You may NOT use the BSP file or this text file as part of ANY "for-profit" product WITHOUT first
contacting Tom Andrys and securing written permission from him.
